Dire Maul release

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Re: Dire Maul release

by tuck3r » Thu May 28, 2015 8:32 pm

nice
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Re: Dire Maul release

by realsavagehenry » Thu May 28, 2015 8:33 pm

Does the pre 1.4 mounts are gonna get removed with that patch?
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Re: Dire Maul release

by Keftenk » Thu May 28, 2015 8:34 pm

Lol at some of these comments. I guess this is the expected whiplash when the timeline isn't met...and then not met again there after.
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Re: Dire Maul release

by PanTheSatyr » Thu May 28, 2015 8:55 pm

I demand that this free server release the content I want right now or I will hold my breath and stomp my foot!!!

Seriously, can't wait to step foot in Dire Maul again!
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Re: Dire Maul release

by Throe » Thu May 28, 2015 9:03 pm

Lazermon wrote:To clarify for those wondering: this patch will bring dire maul and dire maul only, there will not be any additional items added to any raids this patch, and no items will be updated. In addition to that, a part (~10%) of the items that should be available in dire maul are currently not available because their old stats can't be found on the internet.

The major item update will hit along with AV in the next patch after this one, and when AV + items are out, the next thing to come will be BWL.

Source: I played on the PTR and talked with viper about it.



Good to know!
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Re: Dire Maul release

by rottix » Thu May 28, 2015 9:07 pm

Nice! Excited for the patch :lol:
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Re: Dire Maul release

by Brian » Thu May 28, 2015 9:08 pm

Lazermon wrote:To clarify for those wondering: this patch will bring dire maul and dire maul only, there will not be any additional items added to any raids this patch, and no items will be updated. In addition to that, a part (~10%) of the items that should be available in dire maul are currently not available because their old stats can't be found on the internet.

The major item update will hit along with AV in the next patch after this one, and when AV + items are out, the next thing to come will be BWL.

Source: I played on the PTR and talked with viper about it.



could we get a list with the items that wont be there or so?
cause i'm very good with researching these things and also it would be nice to know for everybody.
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Re: Dire Maul release

by Allstar » Thu May 28, 2015 9:08 pm

PanTheSatyr wrote:I demand that this free server release the content I want right now or I will hold my breath and stomp my foot!!!

Seriously, can't wait to step foot in Dire Maul again!


yeah except no one would care this much if the devs didn't talk up such a storm trying to hype up the server. 16 devs working for 4.5 years, all content scripted being released on a strict timeline. first vanilla server to launch with working AV. either way, yay mugger's belt!
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Re: Dire Maul release

by pancakes » Thu May 28, 2015 9:12 pm

PanTheSatyr wrote:I demand that this free server release the content I want right now or I will hold my breath and stomp my foot!!!


I think it's more the idea that people feel led on. The hype videos before the server opened said that everything was fully scripted by X amount of professional programmers, many years in the making. They also said they would adhere to a progression timeline.

Obviously neither of these things are true, so many people feel like they're wasting time while the devs play catch up. And, of course, as we all know, time is money, friend.
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Re: Dire Maul release

by Lazermon » Thu May 28, 2015 9:14 pm

Brian wrote:
Lazermon wrote:To clarify for those wondering: this patch will bring dire maul and dire maul only, there will not be any additional items added to any raids this patch, and no items will be updated. In addition to that, a part (~10%) of the items that should be available in dire maul are currently not available because their old stats can't be found on the internet.

The major item update will hit along with AV in the next patch after this one, and when AV + items are out, the next thing to come will be BWL.

Source: I played on the PTR and talked with viper about it.



could we get a list with the items that wont be there or so?
cause i'm very good with researching these things and also it would be nice to know for everybody.


I've done the research myself too, and while it's easy to prove that an item should exist at a certain patch, it's harder to "prove" what stats an item should have, I have talked to them and urged them to implement any items not related to the big spelldamage update, since they shouldn't have been changed unless noted in any patch notes. This isn't anything I can prove though.

If you want to do your own research, use atlasloot ingame to figure out which items in dire maul that aren't in, and try to find their stats for the current patch (1.3)
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