Darkeyez wrote:Some people will move to other realms
That is someting that NOS will definitely prevent
Darkeyez wrote:Some people will move to other realms
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Pottu wrote:Greetings,
1) "This will ruin world PvP since people will hide on a different node"
No. We will not implement phasing or instancing on the same map. That would indeed destroy the feel of vanilla WoW. Each node/server will handle either a continent, battlegrounds or dungeon/raid instances. If necessary, these can then be divided further, so a single node handles BWL, another node handles AV, yet another handles Kalimdor and so on. There will not be a situation where two players are in Elwynn Forest and cannot see each other. The video used Elwynn just to prove that the chat works between nodes.
Darkeyez wrote:Don't you guys think that allowing more people to play... will simply lure more people? IMHO they will never solve anything if they dont set some player cap, for example at 12 000. Next year we gonna have 22 000 online, then what? Another brainstorm?
I would rather wait 20 mins in a queue and then enjoy my time here with decent draw distance, than be here simultaneously with other 13k players and all of them bitching about the realm.
Or just ban all the guys who don't even bother to speak English. It's against the realm's policy. We all know who I'm talking about.
ATM there's almost 13 000 people playing @ PvP Realm, game is basically unplayable. Can't see mobs that are 15 yards in front of me. This is insane.
You guys are curing the symptoms, instead of solving the main problem.
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Yannis100 wrote:Pottu wrote:Greetings,
1) "This will ruin world PvP since people will hide on a different node"
No. We will not implement phasing or instancing on the same map. That would indeed destroy the feel of vanilla WoW. Each node/server will handle either a continent, battlegrounds or dungeon/raid instances. If necessary, these can then be divided further, so a single node handles BWL, another node handles AV, yet another handles Kalimdor and so on. There will not be a situation where two players are in Elwynn Forest and cannot see each other. The video used Elwynn just to prove that the chat works between nodes.
Just a suggestion about that, I don't know if it's realistic but what about creating a new "phase" when population on a certain zone reaches a certain number, based on the zone size and ressources, rare mobs you can find in it ?
And of course if people are in the same group the will be in the same phase.
Anyway, thanks for your hard work on trying to make all these ungrateful and never satisfied users happy.
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Yannis100 wrote:...what about creating a new "phase" when population on a certain zone reaches a certain number, based on the zone size and ressources, rare mobs you can find in it ?
And of course if people are in the same group the will be in the same phase.