Update regarding PvP

Nostalrius official announcements

Re: Update regarding PvP

by Cortana » Thu Sep 17, 2015 5:54 pm

Noone is forced to PvP , if you don't like it just take a break
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Re: Update regarding PvP

by Hates » Thu Sep 17, 2015 6:10 pm

PhilipRed wrote:What if we remove 5man party from PuG queues? is almost as unfair as facing a premade, Pugs have few choices agaisnt 5 man with TS.


You realize people have ranked up and have to get a certain amount of honor to move up. Its called decay and with this change, some people who have spent months to get to were they are to hit r12+ are going to have issues getting the honor. Good premades should not only face premades, but pugs like vanilla. The 45 minutes that go on against another premade should be rewarded with the ability to get quick wins if the pug cannot keep up. This is how it was in vanilla ffs. 45 minute queues for 45 minute games is totally ridiculous and that change needs to be reverted so people who chose to run in groups and have organized pvp have a chance to actually do that.

I don't think alot of the people ranking up enjoyed the mindless grind, but it is what it was, and we where forced into this to get honor, competing against the rest of the server forces the hand.

PVPers should not be forced to pug with afkers and mid campers. Like Healthycow said this is basically making a guild raid with pugs b/c of the QQ, and QQ is what ruined retail Warcraft to begin with.
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Re: Update regarding PvP

by Healthycoww » Thu Sep 17, 2015 6:11 pm

Cortana wrote:Noone is forced to PvP , if you don't like it just take a break


I decay 20% of my rank points every wednesday, and until I decide that I no longer want r14...Yes...I am forced to PvP lol. Those points took 3 months to obtain.

And now I have to do it alongside randoms that AFK and queue up in greens turning the entire PvP process into a random dice roll.
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Re: Update regarding PvP

by caval948 » Thu Sep 17, 2015 6:19 pm

Don't forget that if you roll the dice enough times, it will end up with equally distributed results!

I can understand that the change is frustrating for rank 12 or 13 players. Nobody claimed that the new system is perfect. Still, it's a step in the right direction. I'd rather have a game that's close to vanilla and FUN than a game that's 100% vanilla and a boring time sink.
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Re: Update regarding PvP

by Rhoen » Thu Sep 17, 2015 6:23 pm

but thats where you are wrong this isnt the gladiator system. This is the vanilla wow rank system and yes you are indeed forced to pvp 14 hours a day to rank up. However pugging has the chance to be the most efficient way to get honor but its completely random- you may end up with 2 retadins with ice barbed spear that dont know what freedom or sacrifice are and a boomkin that does nothing but moonfire.
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Re: Update regarding PvP

by Healthycoww » Thu Sep 17, 2015 6:28 pm

caval948 wrote:Don't forget that if you roll the dice enough times, it will end up with equally distributed results!



Not at all.

How's this for a dice roll: https://dl.dropboxusercontent.com/s/3ko ... .57.02.png

I cannot queue with that many people without quadrupling my queue time or more. All I can do is queue into that as solo queue.
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Re: Update regarding PvP

by Holmes » Thu Sep 17, 2015 6:30 pm

Syrah wrote:players will now be able to queue up for only one battleground at a time.

finally! gj

and do losers only get a mark if the game lasted longer than 10 minutes btw? like it was on vanilla retail
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Re: Update regarding PvP

by Setup » Thu Sep 17, 2015 6:32 pm

You literally couldn't get anything resembling a decent game prior to this change.

If BGs have to belong to either the people who want to play them and have fun, or belong to the 200 people who are ranking, I think the choice is obvious.
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Re: Update regarding PvP

by Rhoen » Thu Sep 17, 2015 6:39 pm

Setup wrote:You literally couldn't get anything resembling a decent game prior to this change.

If BGs have to belong to either the people who want to play them and have fun, or belong to the 200 people who are ranking, I think the choice is obvious.

I agree it belongs to the people ranking just like raid content belongs to the organized raiders.
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Re: Update regarding PvP

by Healthycoww » Thu Sep 17, 2015 6:41 pm

Setup wrote:If BGs have to belong to either the people who want to play them and have fun, or belong to the 200 people who are ranking, I think the choice is obvious.


The top ranks should belong to the strongest. The ones with the most drive to go there and succeed. The ones that have the desire to farm the consumables and gadgets required to win.

Not the ones lucky enough to join the most winning games in AB.

I'm not defending the win-trade AFKfest but this isn't blizzlike and it's not compatible with vanilla ranking systems.

Keep the multiqueue disabled, but remove your "Improved matching" for premade vs premade. This is absolutely ridiculous.

Look at this screenshot!: https://dl.dropboxusercontent.com/s/3ko ... .57.02.png

I **WANT** to fight this. I really really really really do. But I can't even get a group large enough to even stall that with this queue system.
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