Knetik wrote:this is one of the dumbest things i have ever seen. anyone who played vanilla wow knows that the cap at max was 3.5k concurrent players at once, even if the population split in half, it would be more populated than a high population retail vanilla server. stop your doomsday claims and false logic please.
justclassic wrote:Anybody thinking that a second server will in any kind effect the nost PvP-Server-Population in a way that would hurt the server is simply not smart. Vanilla servers were caped at 2,5k. We have 3.5k lowest and way way more on peek.
Also dont forget that new players will be attracted by the server.
Your argument is flawed, wow retail vanilla was not a private server, millions of people played it.
MMOS tend to die (but WoW didn't). In any case if it had died they could have mixed the servers into a fewer ones, like every mmo does in the long run.
On the private scene things are different, and once you split pve and pvp servers you cant mix them together when pop decreases.
It's not a problem that the population on both realms stalls at 3k. The problem is that it will go lower in the long run, and there won't be more servers to mix with.
WoW retail had much more than 2 servers at same time, meaning that they can mix them. We only have population for 2, if they are pvp/pve we can't mix them later.
There will be new people attracted by the pve server, but if those are the kind of player that can't cope with getting ganked, how long will they last in the game anyway?