|
![]() |
sarkozy wrote:Trixy wrote:They've had 4 yrs to work on it I'm sure they will have the majority working properly
If feenix is 10 years old, why isn't it working properly?
|
![]() |
sarkozy wrote:If feenix is 10 years old, why isn't it working properly?
|
![]() |
broken quests, quests that work but should be polished, add missing quests, regular quests, class quests, escort quests, elite and group quests, mobs (+ rare/elite mobs) and all their immunites, ressistances, reputation, aggro range, hp & mana, spells and abilites and when do they cast them and how do they cast them, when they are low on health to run for aid, armor, equipment, min & max damage, attack power, attack speed, loot table, drop rates, their buffes and debuffes, their interruption spells, their positioning, their patrol route if they are moving, their gossips etc...
Peacebringer wrote:Will there be some session zone by zone for checking quest scripts and mobs (including rares and elites) (from HP, mana, their resistances, armor, their minumum and maximum damage, their attack speed and attack power, their equipment, repuation, loot table and drop rates (so important and so widespread bug on private servers), their position if they are not moving, their patrol route if they are moving, artificial intelligence, their abilities, spells, buffs, debuffes and how do they cast them, when do they cast them
Peacebringer wrote:for example all mobs that have spell to summon their minion, if you slay mob's summoned pet they should start casting spell to resummon their pet, here is example for Burning Blade Cultist located in Durotar http://db.valkyrie-wow.org/?npc=3198#abilities, also for Fizzle Darkstorm also located in Durotar has some special spells that he rarely cast on private servers because A.I. is completly bugged (referring to mangos default state) http://db.valkyrie-wow.org/?npc=3203#abilities, these mentioned mobs are only examples in the jungle of buggs, then I remember there were some mobs that had spell to drink potion when they are low on health (murlocs in Elwynn forest and some ogres as far as I can remember),
Peacebringer wrote:one more thing is that when you pull more than one mob, 5 for example, they should not stand in one standplace, they should not overlapp but they should spread, here is proof https://www.youtube.com/watch?v=GzbUL5y ... j3AOXmmlrw, then some mobs (not all ofc) should "cry out for help" and run to the closes mob for assistance when mob is low on health, mind control casting by mobs etc...)
|
![]() |
|
![]() |