Update regarding PvP

Nostalrius official announcements

Re: Update regarding PvP

by Dreez » Wed Sep 16, 2015 11:13 pm

good job, really enjoyable
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Re: Update regarding PvP

by Fuhrern » Wed Sep 16, 2015 11:24 pm

actually having fun now! but solo-queueing still isn't the consequence of this, Nost staff.
its 5-man teams queueing at the same time
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Re: Update regarding PvP

by notgunnahappen » Wed Sep 16, 2015 11:51 pm

Seems the only people mad are the ones who can't abuse the system anymore for 0 effort ranks. Good job Nost staff!
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Re: Update regarding PvP

by drmccollum » Thu Sep 17, 2015 12:17 am

Not blizzlike.
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Re: Update regarding PvP

by diogenes » Thu Sep 17, 2015 12:51 am

caval948 wrote:
Healthycoww wrote:I never understood how it can be fun to stand around 24/7 while my team's druid or rogue carries one flag after another without any opposition. Guess you need a certain honor fetish for that.


What makes you think people did that for fun? People did that simply so that they could out-compete other's honor farm for the week.

I mean, no one farms wintersaber trainers rep for fun. Its incredibly boring. They do it because they want a certain result.

I don't understand why people make the mistake of thinking the "premaders" were happy with the previous queue system. Anyone who could type /invite, group queue to ab, had a macro to univite group 3, group queue to wsg, and had a macro to reinvite those kicked in group 3 could farm just as much honor.

So essentially the "afkmade" was born, which had absolutely nothing to do with any kind of ability or whatever, only play time. Of course, vanilla honor system is focused around play time, but to get the most out of your play time to out compete people, you have to at least be competent. This was not true with the previous system.

Of course, all this stems from the fact that the vanilla honor system was inherently flawed to begin with. There's absolutely no changes that can be made to retain its "blizzlikeness" and be reasonable to the "average" player.
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Re: Update regarding PvP

by Ana » Thu Sep 17, 2015 2:04 am

What's with this idea most people have that premades should be somehow privileged when it comes to gaining cutting edge amounts of honor?
Atm it's simple. You want quality pvp - join premades. You want your precious honor - nolife in pugs. You're upset about facing 5 warlords in a pug? I do recall some cow saying "get good or get out" a few pages back...
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Re: Update regarding PvP

by Azael » Thu Sep 17, 2015 2:28 am

Let's tone down the insults and trash talk please.
Last edited by Pottu on Thu Sep 17, 2015 4:34 pm, edited 1 time in total.
Reason: Insults
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Re: Update regarding PvP

by drmccollum » Thu Sep 17, 2015 3:54 am

As someone who has watched family members fight cancer and one family member die to AIDS, I hope no one here ever has to face that horror. You have some serious growing up to do if your precious honor in WoW is worth more to you than someone's life.
Last edited by Pottu on Thu Sep 17, 2015 4:34 pm, edited 1 time in total.
Reason: Removed quote
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Re: Update regarding PvP

by Hammersplat » Thu Sep 17, 2015 4:01 am

♥‿♥ Love the changes
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Re: Update regarding PvP

by jeffkohut » Thu Sep 17, 2015 5:10 am

I wish the changes could only be applied to level 60 bgs. I enjoy playing a level 29 twink and this change is going to seriously effect people under level 60 as people will simply queue WSG and AB will become a rarity. I liked being able to queue both battlegrounds as I am willing to join either BG as soon as possible. I can't get past rank 3 due to level so I don't see any exploit besides being able to leave WSG and join AB if AB popped in the middle of a bg.
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