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End of the first PVE Session

PostPosted: Sat Jan 17, 2015 9:32 pm
by Viper
Dear community,

First PVE Session has ended.

We still haven't got the time to compute all data, but the overall feeling is that a large part of players did a really good job (especially 3 teams .. wow amazing job!), reporting sometimes exclusives issues we couldn't think of. For us, it's a success.

We'll wait the end of the second PVE Session tomorrow to give you an overall status.
*Seems like* (just an impression, we're maybe wrong) some dungeons weren't tested correctly. If this feeling is confirmed after data processing, we'll ask you tomorrow to finish the job on this remaining instances (2 or 3 max).

Anyway, Raid 20 will be unlocked during tomorrow session for sure, meaning ZG and AQ20.

Best Regards,
Nostalrius.

Re: End of the first PVE Session

PostPosted: Sat Jan 17, 2015 9:45 pm
by Hatson
Can confirm there's quite a bit not tested correctly. Or probably just not tested enough.
Some issues were not entirely dungeon related. Some major issues outside of the dungeon, more related to class and pet behaviours caused more issues than anything else.
But after the test today, and tomorrow. I will be put all the ones I've found together in a huge list because the in-game report is like the WoW version of twitter. Can't get much across in it, unfortunately.

Hoping to see as many people testing tomorrow again!

Re: End of the first PVE Session

PostPosted: Sat Jan 17, 2015 11:23 pm
by Moxey
People doing friendly fire with cleave/multishot seemed pretty major.

Re: End of the first PVE Session

PostPosted: Sat Jan 17, 2015 11:54 pm
by Hatson
That is one of the big ones, Moxey. But there's more than just that.

Re: End of the first PVE Session

PostPosted: Sun Jan 18, 2015 1:04 am
by Keftenk
I only got into Maraudon and Wailing Caverns. The glaring Shaman bugs were too much for me to focus on those :( So...many....

Re: End of the first PVE Session

PostPosted: Sun Jan 18, 2015 1:29 am
by Imbaslap
the Cleave spell itself was broken not just for warriors but for npcs that used it as well.

Re: End of the first PVE Session

PostPosted: Sun Jan 18, 2015 1:49 am
by Senedraxl09
sorry for nearly killing you alot hatson, my pet was a bad boy aswell XD

Re: End of the first PVE Session

PostPosted: Sun Jan 18, 2015 7:49 am
by Daemon
We have already started fixing bugs during the PvE session, and we continued after.

Some bugs that we already fixed:
- People doing friendly fire with cleave/multishot/Chain Lightning
- Holy nova causes threat
- Bugs with ALT-F4
- Totem bugs
- Loot issues
- Crash

Re: End of the first PVE Session

PostPosted: Sun Jan 18, 2015 7:55 am
by Keftenk
Daemon wrote:We have already started fixing bugs during the PvE session, and we continued after.
- Totem bugs


:D /high five

Re: End of the first PVE Session

PostPosted: Sun Jan 18, 2015 10:12 am
by Senedraxl09
yay now i wont harm/oet attack me or my group mates this is good news