What are the best classes & specs for each different role?

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Re: What are the best classes & specs for each different rol

by Theloras » Mon Sep 28, 2015 6:02 pm

Ana wrote:Nice highlights. Now actual data, please.


I added Cysthen's videos to the post above
Theloras
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Re: What are the best classes & specs for each different rol

by Ana » Mon Sep 28, 2015 6:05 pm

Okay, that's nice. He's usually halfway down in KTM in single target tanking and shines in AoE tanking.

None of this answers my question, of course. I will help you by providing the question again:

could someone do the actual theorycrafting behind paladin single target TPS capabilities (including mana management and such)?
Ana
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Re: What are the best classes & specs for each different rol

by Aethelwulf » Mon Sep 28, 2015 6:07 pm

Ana, it's an interesting question. I think that at the least, for a Paladin to tank a protracted encounter, he would probably require a number of Druids and Engineers to periodically Innervate and shoot Major Recombobulators at him to keep his mana afloat. Otherwise, I expect him to fail.

Theloras, if you want to argue that the coefficient was changed during vanilla, you are free to dig through the patch history to check. But a major overhaul of spell damage coefficients did not occur until Burning Crusade. I suppose it could be argued that the coefficients applied during technically vanilla in the sense that the coefficients were probably applied in the 2.0 Pre-TBC patch, but we're not going to go beyond 1.12.2 here.

As for your continual whinging on the subject of properly interpreting your character's spell damage, either deliver the actual total of spell damage or shut up.
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Re: What are the best classes & specs for each different rol

by Noselacri » Mon Sep 28, 2015 6:11 pm

Why do you bother? I've seldom seen anyone as full of shit as these deluded paladin "enthusiasts" and you respond as if they have a serious point that deserves debate.
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Re: What are the best classes & specs for each different rol

by Theloras » Mon Sep 28, 2015 6:18 pm

Aethelwulf wrote:Ana, it's an interesting question. I think that at the least, for a Paladin to tank a protracted encounter, he would probably require a number of Druids and Engineers to periodically Innervate and shoot Major Recombobulators at him to keep his mana afloat. Otherwise, I expect him to fail.

Theloras, if you want to argue that the coefficient was changed during vanilla, you are free to dig through the patch history to check. But a major overhaul of spell damage coefficients did not occur until Burning Crusade. I suppose it could be argued that the coefficients applied during technically vanilla in the sense that the coefficients were probably applied in the 2.0 Pre-TBC patch, but we're not going to go beyond 1.12.2 here.

As for your continual whinging on the subject of properly interpreting your character's spell damage, either deliver the actual total of spell damage or shut up.


You guys are glossing over a major factor in any data analysis for Paladins tanking - Seal and Judgement of Wisdom. Since it is not a guaranteed proc on swing but a chance on proc, it's hard to get an accurate Mp5 number to list.

As seen in Cysthen's videos, he keeps Judgement of Wisdom up most if not all of the time and periodically casts Seal of Wisdom as well - never mind the fact that he uses Mana Pots and Dark/Demonic Runes on cd - all while keeping his main threat dealing abilities going nonstop.

As far as the Fire dmg scaling, there are no official patch notes to draw information from - believe me I've gone through every single one - which is why I submitted the GM ticket on Battle.net to ask Blizzard directly. I agree with you however, that during a BC patch, all legacy items from Vanilla were wiped from scaling with spell dmg completely - the Shard of the Fallen Star trinket being the most obvious example.

Regarding the SoR/Consecration dmg, I've given you the information from which to make your determination - so please stop whining about that or shut up about me abusing game mechanics/bugs.

- edit -

I believe I also had 5/5 Imp SoR/JoR at the time as well so :P
Last edited by Theloras on Mon Sep 28, 2015 6:26 pm, edited 1 time in total.
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Re: What are the best classes & specs for each different rol

by Theloras » Mon Sep 28, 2015 6:19 pm

Noselacri wrote:Why do you bother? I've seldom seen anyone as full of shit as these deluded paladin "enthusiasts" and you respond as if they have a serious point that deserves debate.


We are full of shit because we provide first hand data/experience showing videos/screenshots of our own Paladins on top of 10+ years of playing the class/spec?!?
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Re: What are the best classes & specs for each different rol

by Ana » Mon Sep 28, 2015 6:24 pm

Here, let me try again:

could someone do the actual theorycrafting behind paladin single target TPS capabilities (including mana management and such)?
Ana
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Re: What are the best classes & specs for each different rol

by Theloras » Mon Sep 28, 2015 6:28 pm

Ana wrote:Here, let me try again:

could someone do the actual theorycrafting behind paladin single target TPS capabilities (including mana management and such)?


I'm not ignoring you - it's just that I will let Duki respond seeing as he has much more experience MTing than I do.

As I said earlier, I was never full Prot on Peenix - I would only AoE tank with Force Reactive Disk and blow shit up like that real gud!
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Re: What are the best classes & specs for each different rol

by Ana » Mon Sep 28, 2015 6:35 pm

And I don't feel I'm being ignored either, but you guys are extremely proficient at derailing any kind of coherent discussion. Thought I would keep an eye on it. ;>
Ana
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Re: What are the best classes & specs for each different rol

by smilkovpetko » Mon Sep 28, 2015 6:36 pm

Ana wrote:Here, let me try again:

could someone do the actual theorycrafting behind paladin single target TPS capabilities (including mana management and such)?


Let me finish my dungeon run then i will open all the calculations and will guide you so you can see em clearly.
/Wisdom is Priority
/Activity is Skill
/Skill is gear
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