Was I lying or misrepresenting information in that post? This is what the OP wrote to which I was replying to:
by Ghostly » Mon Sep 07, 2015 4:33 am
CecilJohn wrote:
What about paladin for tank?
No. In vanilla, the only class capable of tanking is warrior. Druids can do it in lower tiers, but it's still a handicap. Paladin doesnt even have a taunt.
My Reply (which I thought was actually quite funny because Ghostly's post was so far off the mark that one could only laugh at how wrong it was):
This literally made me /lol so loud that my wife came out from the bedroom to ask, "What was so funny?"
https://forum.nostalrius.org/viewtopic. ... 25#p137756
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your next post was you declaring "/thread" because you pointed out that a warrior's taunt can miss in response to Ghostly mentioning paladins lack a taunt. your post was complete nonsense and you basically said "i win this thread because you said paladins have no taunt and i pointed out that taunt can miss"
75% of raid bosses are immune to taunt and with Warrior taunts being on the spell hit table (thus having a high chance to miss due to no Warrior stacking +spell hit other than the T3 set bonus) means...
PALADINS DON'T NEED A TAUNT AND WARRIORS HAVING ONE IS NOTHING BUT A CRUTCH:
@Ghostly
First off, 75% of the raid bosses are immune to taunt to begin with...
And secondly, both Challenging Shout and Taunt can and do miss since they are actually considered spells and thus require +Spell Hit to work properly which is why Warrior Tier 3 Dreadnaught armour has the following set bonus:
4 pieces: Improves your chance to hit with Taunt and Challenging Shout by 5%.
http://db.vanillagaming.org/?itemset=523
And warriors would use this trinket in combination with the T3 Dreadnaught set bonus in order to 100% make sure that taunt would work in the Four Horsemen fight:
Nat Pagle's Broken Reel
Binds when picked up
Unique
Trinket
Requires Level 60
Use: Increases the chance to hit with spells by 10% for 15 sec. (cooldown 1.25 min)
By valkyr on 11/25/2006 (Patch 1.12.2)
Makes Four Horsemen a joke. 4 piece Dreadnaught takes spell resist chance down to 11%, so with this you have a 1% chance to resist taunt.
The cooldown is only 1.25 minutes, so by the time the tank has to get to the next station, its cooldown is up. The fight is certainly possible to do without it, just makes learning/executing the transitions a whole hell of a lot easier.
http://db.vanillagaming.org/?item=19947
/thread
https://forum.nostalrius.org/viewtopic. ... 25#p137776
The OP even agreed that his using taunt was a bad example - so in other words, HE AGREED WITH WHAT I SAID!!!
by Ghostly » Mon Sep 07, 2015 11:41 am
Taunt was a bad example. Paladins have no equivalent of sunder armor, which makes them damn unsuitable for MT'ing any serious boss. Offtanking? Maybe.
https://forum.nostalrius.org/viewtopic. ... 25#p137831
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your next post is you claiming "Paladins out agro Warriors in Single Target fights by a significant margin"
I will leave this to Sidesprag and Vices on the Warrior side and Killerduki on the Paladin side to do a side by side analysis as far as the threat differential for a Warrior MT's threat compared to a Paladin's threat (based on equal gear).
Paladins would do significantly more threat as an OT, especially on Nefarian encounter which Sidesprag agreed with me earlier, but again, I will leave that to Duki to flush out further.
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your next post is you saying "You're being asinine and small minded bro" when Ghostly points out that every single video you posted as proof of paladin single target threat is a video of a paladin AoE tanking
BECAUSE I GO ON TO TELL HIM THAT WE EXCEL AT AOE TANKING/THREAT/DPS:
Paladins out agro Warriors in Single Target fights by a significant margin and absolutely blow warriors threat out of the water in any AoE fight:
https://www.youtube.com/watch?v=gXJNCdIJ6dI
- Prot Warrior with Force Reactive Disk doing LOL AoE dmg and threat with the DPS having to wait almost 20 seconds before doing their dmg
https://www.youtube.com/watch?v=Fy1uk0k73YA
- another Prot Warrior with Force Reactive Disk doing LOL AoE dmg and threat
https://www.youtube.com/watch?v=8rFEMKiRxKw
- Paladin with Tier 2 and 2.5 gear with Force Reactive Disk = meni dead mobs
https://www.youtube.com/watch?v=fPeUCinVckA
- here is Killerduki himself rounding up a large number of mobs with Retribution Aura while wearing full BiS Paladin tanking gear and then mowing them down with max Rank Consecration = meni meni meni dead mobs and he's not even using Force reactive Disk lol

TLDR - Warriors having a Taunt is nothing more than a crutch that people use against Paladins wanting to spec anything other than Holy - and as for Sunder Armor, a Druid can put up Faerie Fire just as easily.
https://forum.nostalrius.org/viewtopic. ... 10#p137888
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and it goes on and on like that. every single post, no exaggeration, EVERY POST youve made in this thread is either false information or a direct insult/flame for no reason whatsoever. most of your posts contain both
It's a free World of Warcraft and you are entitled to your opinion but if you don't trust what I have to say about the subject you don't take my word for it, just look at what Undertaker has to say - and he plays a Prot Warrior:
by Undertanker » Mon Sep 07, 2015 7:30 am
Ignore Ghostly. Because they dont have a taunt? Druid not a healer then cause no standard res.
Please allow people to gather the correct information they seek before your plague of opinion infects others.
Pally are a very capable tank, though current version of deathbone set makes it hard to reach def cap. It is not needed with the tanking role a pally will serve best at. AOE tanking.
Most aoe tanking packs are level 59-61 so the def you do have will be more than enough. They make MC imps, bwl suppression room and goblin packs very and nef adds very easy. AQ 40 frankis adds and gauntlet. Naxx spiders, adds to tank pre decimate, and a few other key fight machanics that 3 warriors would.not be as good as 1 damage reflect aoe pally tank.
With select def items from all raids and help of quel proc, a pally should.be.able to.get def capped or close to it. Many bosses cant be taunted so the.no taunt = no tank is stupid. They are amazing secondary threat tanks because they do not need to take damage to get resources to build threat.
On many bosses you do can taunt, as a warrior mt i dont use taunt anyways. Any fight that could use a swap like goleman for 1 swap, have pally tank first, problem solved.
Bears have high hp low def. Bear is best against bosses that to primary spell.damage or that CC the MT.
https://forum.nostalrius.org/viewtopic. ... 25#p137608
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by Undertanker » Mon Sep 07, 2015 1:35 pm
Taunt arguement -shut down.
Sunder arguement -shut down.
So now we will use, no reasoning at all to win.
Pally > 3 warriors aoe. But you state, "would be better off just healing" that is back asswards.
Pally > warrior was secondary threat for conflag/wing buffet bosses due to not needing to take damage for high tps - I see you chose to ignore this on many accounts.
On fights where neither of the above are needed, I would expect the pally to rock healing gear and dispell / spot heal.
I am not fond of your "people were narrow minded 10 years ago, lets keep doing what they were doing" approach to machanics and reasons.
https://forum.nostalrius.org/viewtopic. ... 10#p137903