Particles wrote:smilkovpetko wrote:where Paladins are aggro machine and don't even need taunt because we are biggest aggro machine on every single fight that exist and is impossible to overaggro paladin.
Have you ever raided?
Hint: there are fights that require tankswaps that paladins literally can't do because they can't taunt.
smilkovpetko wrote:It's also pretty much impossible for them to get uncrushable because we can reach easy def cap that make Paladins uncrushable and there is even topic with list of gear for that
viewtopic.php?f=43&t=13492which a 60 warr basically gets by putting on a shield and pressing shieldblockbut also Paladins basically gets by putting on a shield and pressing holyshield .
Do you know the difference between uncrushable and uncrittable? Because it seems you don't. Holyshield is only 30%: are you saying you have 72.4% avoidance before holy shield?
Hint: Redoubt can't help you if your def capped.
I'm sorry, I don't know why I started this conversation with a troll that obviously has never MT'd a 40 man. Goodbye.
Have you ever raided? best question i got so far
https://forum.nostalrius.org/viewtopic. ... 20#p147785Hint: there are fights that require tankswaps that paladins literally can't do because they can't taunt.wowwiki.com = all those fights have abilities/spells/strategy to be done without taunts or at least all of these are meant to use 1 paladin tank in group because every single raid consist with 4 tanks.
please name me specific fight that i can't tank because of "require tankswaps" before you talk more bullshits.
Do you know the difference between uncrushable and uncrittable? Because it seems you don't. Holyshield is only 30%: are you saying you have 72.4% avoidance before holy shield? And which warrior can reach uncrushable until Naxx? . because you also have clearly no idea what uncrushable mean .
Uncrushable is impossible to get because for that you need 100+ Avoidance .
Because you messing frogs and cabbages let me enlight you:
http://wowwiki.wikia.com/wiki/Damage_mitigationMitigation is the reduction of attack effectiveness. Types of melee and magical spell mitigation are absorb, armor, block, defense, resilience and resistance.
Not to be confused with avoidance, which includes such stats as dodge, miss and parry.
The crucial difference between the two being that an attack that is mitigated still does damage to the player, however an avoided attack deals no damage.
A tank is considered uncrushable when they are immune to crushing blows delivered by raid bosses. In order to do this, the attacking mob's attack table must be filled completely with other attack results that take precedence over Crushing Blows. Against an opponent 3 levels higher than the tank — Boss mobs are treated as being 3 levels higher than their targets — all combined
avoidance must add up to
102.4%. Tell me which warrior can reach dodge,parry,miss 102.4% ?!?!. especially in this patch.
Thus we got from talents and offset items lot more avoidance than block value compare to warriors sets that focus on block value which we already have extra 30% from talents.
I'm sorry, I don't know why I started this conversation with a troll that obviously has never MT'd a 40 man. https://scontent-vie1-1.xx.fbcdn.net/hp ... 8017_o.jpgobviously the troll here is you talking bullshits about Paladin Tanks.