Aethelwulf wrote:Theloras wrote:LOL x 1337 @ You
Who the hell do you think did all the research about Storm Gauntlets, Fiery Retributer, Fiery Plate Gauntlets on Peenix and wrote the original bug tracker post about them?!?!?
The evidence that I was able to find out about Storm Gauntlets, Fiery Retributer, Fiery Plate Gauntlets showed within a reasonable doubt that all three of those items did in fact scale with spell dmg - including a response from an actual Blizzard GM.
Oh, so you're the idiot behind that mess when I was looking into spell damage scaling procs? Somehow I'm not surprised. None of your evidence comes from vanilla. It comes from Burning Crusade and later, and coincidentally the Burning Crusade update made sweeping changes to the spell dmg formulæ
and TBC actually experimented with introducing a spell dmg scaling weapon (the Pulse Dagger in TBC beta). Back in vanilla?
These items did not scale. You have zero evidence actually from vanilla indicating that they scaled back then.
To say I know more about how spells/abilities work more than you would be the understatement of the century...
To say that you have little but your own fool pride to run off of would be more apt.
Did you not see how much spell dmg I had on my gear in the screenshots I posted? Not to mention Sanctity Aura, Vengeance, Judgement of the Crusader, Flask of Supreme Power, Arcane Elixir, Wizard Oil, DMF Buff, Zerker Buff etc etc etc..
I did. You had +555 spell damage in the first screenshot (695 with JotC). Just because your SoR coefficient didn't exceed 100% doesn't mean it was anywhere near blizzlike. Your coefficient is supposed to be 10%.
smilkovpetko wrote:The problem with this kid is that he have no idea that judgement of crusade increase our holy damage by up 140 to all our holy hits/casts .
Neither he accept the reality of the math that holy damage get's increased by 90% extra tps.
Stop inventing bullshit to act smug about. I am perfectly aware of what JotC does (and stop calling it JoC, I keep defaulting to Judgement of Command when you say that) and I am long aware of the +90% threat multiplier. I have factored it into calculations numerous times before. This is essentially a strawman (making up shit about me that is not reflective of what I actually said) combined with a poisoning the well fallacy (trying to make me look bad so that you seem right despite your lack of corroboration) so that you can prop yourself up to look right in the next point. Your style of argument involves copious fallacies, LOLing, and general fatigue-inducing misbehavior in lieu of anything resembling rational thought. You fail at the very rudiments of argument. I've met many an idiot on the internet, but few quite so deficient as you.
next thing is that he is trying to deny that Holy Shield scale with Spell Damage.

Acting smug doesn't constitute proof that you're right. Simple truth is Holy Shield didn't scale in vanilla. Maybe it did in Burning Crusade, but it certainly did not in vanilla.
The spell damage coefficient charts from vanilla typically omit Holy Shield altogether (because it has no coefficient) but
here is a special Paladin-tailored list of coefficients back from vanilla. Rounding errors excepted (42.9% vs 43%), these are the coefficients actual vanilla Paladins have. Not the bugged coefficients you were using to cheat your way through Feenix. Notice the 00% coefficient for Holy Shield. It did not scale. And notice how Consecration's 33% coefficient was divided across 8 ticks. It did not scale as well as you imagined either.
It comes from Burning Crusade and later, and coincidentally the Burning Crusade update made sweeping changes to the spell dmg formulæ and TBC actually experimented with introducing a spell dmg scaling weapon (the Pulse Dagger in TBC beta). Back in vanilla? These items did not scale.http://www.wowhead.com/item=12632/storm ... s#commentsBy raikou (266 – 3) on
2009/04/05 (Patch 3.0.9)Just to clarify a few things:
As of the current patch these gloves do NOT eat the stormstrike debuff.
Spell Damage has no longer effect on the Lightning Strike proc.
Lightning Strike will double proc on WF procs.
Lightning Strike will NOT proc of of Storm Strike or Lava Lash.
See how stupid you are because your video is posted in 2006. in fact the comments prove that was working with spell damage before....
i did. You had +555 spell damage in the first screenshot (695 with JotC). Just because your SoR coefficient didn't exceed 100% doesn't mean it was anywhere near blizzlike. Your coefficient is supposed to be 10%.Seal of Righteousness
Slower weapons cause more Holy damage per swing. Improved Seal of Righteousness
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 15%.
and I am long aware of the +90% threat multiplier. I have factored it into calculations numerous times before.by Aethelwulf » Thu Sep 24, 2015 12:44 pm
From what I can tell your white hits typically do SoR hits for half the damage.
With Imp Righteous Fury we could say that you get roughly double aggro from white hits.
The numbers don't appear to be adding up and a lot of gear will be passed to Warriors first.
If your Paladin has a holy damage bonus equal to 50% of his white damage, with RF it becomes 195% threat (relative to his white damage) per swing. If a warrior just has 150% of the Paladin's white damage, he exerts 224.25% the threat of a Paladin's white damage or 15% more threat than the Paladin overall.
Acting smug doesn't constitute proof that you're right. Simple truth is Holy Shield didn't scale in vanilla. Maybe it did in Burning Crusade, but it certainly did not in vanilla.http://paladin-guide.blogspot.mk/2005/1 ... ments.htmlSaturday, December 17, 200510% Seal of Righteousness
50% Judgement of Righteousness
29% Seal of Command
43% Judgement of Command
33% Consecration
43% Holy Shock
43% Hammer of Wrath
43% Exorcism
19% Holy Wrath
00% Blessing of Sanctuary
20% Holy Shield (added at patch 1.10 though)
00% Retribution Aura
100% Eye for an Eye
Since this server is 1.12 abilities based....... instead our "judgement of fury" we have all abilities/spells from 1.12.
http://paladinsucks.blogspot.com/2006/0 ... anced.htmlCaydiem
(12/22/05):...under certain easily achieveable conditions and combinations,
Holy Shield was devastating with + spell damage applied. Rather than decrease the effectiveness of the base ability and still have the problem later on, they changed it so + spell damage no longer applies to it. I'm aware this is unpopular ... but please understand that we don't make such calls unless they're absolutely necessary. They tested these changes time and again and the results with Holy Shield were unbalanced.
http://wowwiki.wikia.com/wiki/Patch_1.10.0Patch 1.10.0
Holy Shield - Mana cost reduced approximately 15%. The effect now has a small bonus coefficient from spell damage items and effects.
And notice how Consecration's 33% coefficient was divided across 8 ticksWho said that it is not divided across 8 ticks!?...
33% spell + ap coefficient . now you would see - One-Handed weapon Specialization increase it too by 10%
WoW Icon 16x16/Bc icon Patch 2.0.1 (05-Dec-2006): Doesn't scale with attack power anymore.
http://wowwiki.wikia.com/wiki/One-Hande ... _talent%29Increases all damage you deal when a one-handed melee weapon is equipped by X%.
Rank Damage increase
1 4%
2 7%
3 10%
This affects all damage done, not just melee auto attacks.