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What's the maximum amount of +hit% you could muster?

PostPosted: Tue Jan 12, 2016 4:42 pm
by Dr. Doom
If you were to disregard every other stat in favour of maximising hit, would it be possible to reach the +27% required for no missed swings while dual wielding.

Relevance/Importance: None:
Reason for the thread: Just petty curiosity.

Re: What's the maximum amount of +hit% you could muster?

PostPosted: Tue Jan 12, 2016 5:00 pm
by Youfie
Yes, you can.

Using this setup for instance :

Image


If the formula stating "The first Five points of +Skill that bring back your weapon skill difference to 10 or less, i.e. 305 against a raid boss, are worth 2%" is true then the actual cap would be 25%, which mean you wouldn't even need to equip the Dire Maul Trinket like I did on this screenshot.

And that's disregarding the other formula regarding Miss, the one according to which the cap is 24,X% or something, and not 27%.

So yeah, either way, you can get Hit Capped :).

And it's actually not that far from an actual BiS list, a lot of the item I used in the screenshot are to be used anyway in post-Naxx BiS setup I guess.

Re: What's the maximum amount of +hit% you could muster?

PostPosted: Tue Jan 12, 2016 5:16 pm
by Dr. Doom
Youfie wrote:Yes, you can.

Using this setup for instance :

Image


If the formula stating "The first Five points of +Skill that bring back your weapon skill difference to 10 or less, i.e. 305 against a raid boss, are worth 2%" is true then the actual cap would be 25%, which mean you wouldn't even need to equip the Dire Maul Trinket like I did on this screenshot.

And that's disregarding the other formula regarding Miss, the one according to which the cap is 24,X% or something, and not 27%.

So yeah, either way, you can get Hit Capped :).

And it's actually not that far from an actual BiS list, a lot of the item I used in the screenshot are to be used anyway in post-Naxx BiS setup I guess.


Much obliged, great answer. Thank you for taking the trouble :)

Re: What's the maximum amount of +hit% you could muster?

PostPosted: Tue Jan 12, 2016 5:33 pm
by Youfie
To be honest I had already tried before :D.

Re: What's the maximum amount of +hit% you could muster?

PostPosted: Thu Jan 14, 2016 11:13 pm
by Armilus
I think for warrior it's 23 for alliance, 24 for horde (1 higher with T3 chest).

Head: 2% (Lionheart)
Neck: 1% (Ony neck)
Shoulders: 2% (Truestrike)
Cape: 1% (Puissant or AQ20 cape)
Chest: 1% (Various) / 2% with T3 chest
Wrist: 1% (Battleborn/Trueflight)
Hands: 2% Voone's
Waist: 1% (Onslaught/Preserved heads)
Legs: 2% (Titanic/Darksoul)
Feet: 2% (Shadowflame)
Ring: 2% (Accuria)
Ring: 1% (Various)
Trinket: 2% (DFT)
Trinket: 1% (Rune of the guard captain, Horde only)
MH: 1% (Various)
OH: 1% (Various)
Ranged: 1% (Various)

Re: What's the maximum amount of +hit% you could muster?

PostPosted: Fri Jan 15, 2016 12:56 am
by res
Armilus wrote:I think for warrior it's 23 for alliance, 24 for horde (1 higher with T3 chest).

Head: 2% (Lionheart)
Neck: 1% (Ony neck)
Shoulders: 2% (Truestrike)
Cape: 1% (Puissant or AQ20 cape)
Chest: 1% (Various) / 2% with T3 chest
Wrist: 1% (Battleborn/Trueflight)
Hands: 2% Voone's
Waist: 1% (Onslaught/Preserved heads)
Legs: 2% (Titanic/Darksoul)
Feet: 2% (Shadowflame)
Ring: 2% (Accuria)
Ring: 1% (Various)
Trinket: 2% (DFT)
Trinket: 1% (Rune of the guard captain, Horde only)
MH: 1% (Various)
OH: 1% (Various)
Ranged: 1% (Various)


Kiss of the Spider also has 1% hit and is available to Alliance in place of Rune of the Guard Captain.

Re: What's the maximum amount of +hit% you could muster?

PostPosted: Fri Jan 15, 2016 7:39 pm
by Armilus
res wrote:Kiss of the Spider also has 1% hit and is available to Alliance in place of Rune of the Guard Captain.


Aha! I knew there was another hit trinket, just couldn't think of what it was.

Re: What's the maximum amount of +hit% you could muster?

PostPosted: Fri Jan 15, 2016 10:36 pm
by Dr. Doom
Dang, that's a pity, it's cool that rogues can make it, but as a warrior, I was hoping it'd be possible to get it at some hypothetic point in time if I were to swap to fury.

Oh well, it's really good information regardless. Thanks for stopping by guys :)

Re: What's the maximum amount of +hit% you could muster?

PostPosted: Mon Jan 18, 2016 5:23 am
by Dr. Doom
Armilus wrote:I think for warrior it's 23 for alliance, 24 for horde (1 higher with T3 chest).

Head: 2% (Lionheart)
Neck: 1% (Ony neck)
Shoulders: 2% (Truestrike)
Cape: 1% (Puissant or AQ20 cape)
Chest: 1% (Various) / 2% with T3 chest
Wrist: 1% (Battleborn/Trueflight)
Hands: 2% Voone's
Waist: 1% (Onslaught/Preserved heads)
Legs: 2% (Titanic/Darksoul)
Feet: 2% (Shadowflame)
Ring: 2% (Accuria)
Ring: 1% (Various)
Trinket: 2% (DFT)
Trinket: 1% (Rune of the guard captain, Horde only)
MH: 1% (Various)
OH: 1% (Various)
Ranged: 1% (Various)


I fucked up and wasted the quest reward from the LBRS boss kill quest and now I can't get Voone's Vice Grips. Is there any +hit alternative I could get my hands on (preferably mail or plate) ?

Re: What's the maximum amount of +hit% you could muster?

PostPosted: Mon Jan 18, 2016 5:58 am
by Youfie
The Edgemaster's are BiS for Fury Warriors anyway, just go for them :)