tech stack that drove the original Ultima Online servers

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tech stack that drove the original Ultima Online servers

by shiraz » Fri Jul 03, 2015 5:00 pm

A fascinating read about the technology stack that drove the original Ultima Online servers.

Maybe gives you an idea of what goes on behind the scenes for something like Nostalrius, the next time there's a server crash and "rollback"!

http://www.quora.com/What-was-the-techn ... rs?share=1

https://news.ycombinator.com/item?id=9818996

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Re: tech stack that drove the original Ultima Online servers

by Ancestor » Thu Jul 09, 2015 2:23 pm

Whilst I didn't understand most of that, I enjoy reading about the patchwork days of early gaming. It's refreshing how unconstrained so much of it was.
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