In before someone makes a delusional comment like nothing should be...
Jackyy wrote:nothing. every change has the chance to destroy vanilla
God damn it...
Xef wrote:Lakweeta wrote:The only thing I wish is a nerf to WotF. Nearly 90% of Horde are undead because of that racial. Races should be aesthetics, not racials. I think I've seen 2 orcs and 1 Tauren in my 2 days /played of in-game time :c
This is completely OT, but I'm bored of reading this same stuff everywhere. Do people just keep repeating this "WotF OP" rubbish because everybody else keeps repeating it? Not saying WotF isn't good, but so good that '90% of horde are undead' because of it? Come on.
Most rogues are UD, yet wotf helps them fight priests and warlocks which aren't the most difficult classes for them anyway. Wouldn't orcs be better? And wouldn't dwarves be amazing against warriors and other rogues, but how many of those do you see around?
Most warlocks are UD, wouldn't orc be a better option, to help fight rogues/warriors? Wotf doesn't exactly help locks beat all those rogues does it?
When somebody makes a thread asking "which race should I choose", isn't the answer pretty much every time "UD casting animations are the best"?
Wasn't UD pretty damn popular right from the start of wow? Tell me, how many people back then, when choosing their first character, went "oh man, look at this racial, sure sounds imba..(what's fear btw?)"
And everything changed when the Blood Elves were released...
http://www.warcraftrealms.com/census.phpAlso since people are no longer concerned with aesthetics as they are max/mining every damn little detail, both Orcs and Taurens now outnumber the Undead.
Setup wrote:Arenas.
Rated BGs.
Guild banks.
25-man raids.
Everything else is fine. (Basically, I wish vanilla was TBC with rated battlegrounds.)
I agree with this.
If I were to make a custom Vanilla server, it would contain the content of Vanilla, but have many of the features and interface of later expansions, stuff like...
- Achievements (yes even the really stupid ones)
- Barbershop
- Duel spec
- Experience Locks (for all you sexy twinks out there)
- More hair styles
- More flexibility with macros
- Being able to see other players/nps health
- Being able to see stats like spellpower, crit, etc without addons
- Being able to see nameplates at further distances
- Mounts being able to swim in water
- Glittering effect on herbs and mining nodes like you would see on lootable bodies
- Being able to have auctions up for 48 hours
- Auction prices being saved
- Better Auction House sorting
- Nonretarded flight paths
- Meeting Stones being able to summon players as well as the WotLK level requirement (level 15 on all stones)
- New spell ranks automatically replacing old ranks on the action bar (if it is a single rank above it)
Stuff that would be nice, but I can see the benefit of not having them as convenience does make you lazier
-More flightpaths and graveyards - as much as I'm sure everyone just loves the Alliance corpse walk for the Barrens and the glorious travel for Horde to get to Badlands by running through several Alliance zones, the added graveyards and flightpaths made all of that so much less stressful.
Finally major Vanilla quirks that were quite frankly horrible no matter how you looked at it:
- Having to downrank your spells at MAX level because being level 60 and using spells you learned at level 24 so you don't run out of mana is brilliant game design (see the last bullet)
- Certain spec beings unplayable in a proper raid environment
- Gear having random stats or certain stats never being on certain armor types (e.g. Clothadins), this actually lead to the problem of certain specs being unplayable, because gear wasn't made with certain specs in mind. Gear doesn't have to be balls to the wall optimized like it was in Cataclysm, but it should MAKE SENSE
- The Debuff Limit
- Spirit
P.S. don't take this as me hating on vanilla, I love classic World of Warcraft, but that doesn't mean it was perfect far from it. Overall the experience I get from Vanilla lets me ignore so many of the things that were improved (yes improved) as World of Warcraft became more refined. Unfortunately you can refine a diamond in the rough, but eventually all refining will lead it to becoming worn away and no longer that beautiful gem but instead a tiny unrecognizable pebble. If you were to ask me where it all went wrong I couldn't pin point the exact moment because there isn't one. With each expansion came great improvements, however it would eventually become too cluttered and filled and altered and off-putting as more and more negatives started to cloud all the positives.