Soupa wrote:2) Set a maximum server capacity of 7,000. This is painful, but 7,000 seems to be about the point that this start getting funky. Anyone that tries to join after 7,000 gets placed in the queue.
Queue or another hardware upgrade seem like the best choices - tweaking the software has only been a slight improvement. One Idea I've seen was to add more hardware to handle instances only, but keep the single realm (I love having this many players on a realm.) I think they already did a dynamic spawn rate for mobs where players are camping, but it sounds like people might still be having problems with that...
The problem with a queue is it acts as a deterrent for some players to log on & play regularly. I enjoy having a lot of people online, personally.