Kronos had to shutdown their open beta after few hours.

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Re: Kronos had to shutdown their open beta after few hours.

by azamous » Sat Feb 28, 2015 12:08 am

Putni wrote:
azamous wrote:A server that has conducted stress tests with real players shouldn't have this issue.


It shouldn't, but it can still happen.

Kronos made one big mistake: they should have warned people beforehand that no stress test has been done yet, and that they should expect this kind of thing happening. But everyone constantly crying on multiple forums after a bit of a setback is just too much.

On the other hand there is a kind of advantage to this: whenever anything bad happens on a private server, crybabies instantly leave it and search for another thing.

Anyone leaving Kronos after all the hype and support because of this and coming to Nostalrius tomorrow doesn't deserve to get a clean gaming experience. I sort of hope there will be small issues with Nost launching so such people will clear the hell out.

I am no saint myself, I will gladly admit that I only recently actively joined both communities and the only reason Nost won out for me was that it launches sooner (and well, the whole item progression thing is a really big bonus as well). But I sure as hell won't leave if the server will be unstable for a few days, or even a week or a bit more.


I agree. I hope we filter the bad ones out.
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Re: Kronos had to shutdown their open beta after few hours.

by Crono » Sat Feb 28, 2015 12:11 am

Look at the bright side. If kronos had launched the beta on sunday, and tomorrow Nost has the d/c and crashes like kronos did today, people would be collectively bitching about losing an entire weekend.

Being first is not always good, as the second one to go learns from the first.
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Re: Kronos had to shutdown their open beta after few hours.

by Collateral » Sat Feb 28, 2015 12:13 am

I'm anxious to see how Nostalrius fairs on launch day. Knowing they've boasted about how many players their server can handle I think we'll be in for a smooth ride.
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Re: Kronos had to shutdown their open beta after few hours.

by Imbaslap » Sat Feb 28, 2015 12:18 am

Crono wrote:Look at the bright side. If kronos had launched the beta on sunday, and tomorrow Nost has the d/c and crashes like kronos did today, people would be collectively bitching about losing an entire weekend.

Being first is not always good, as the second one to go learns from the first.

if that was the case, wouldn't Nos be the first ones hosting beta tests and screwing up and Kronos learning from these mistakes? seems like neither applies for kronos and they screwed up regardless.
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Re: Kronos had to shutdown their open beta after few hours.

by Crono » Sat Feb 28, 2015 12:50 am

Imbaslap wrote:
Crono wrote:Look at the bright side. If kronos had launched the beta on sunday, and tomorrow Nost has the d/c and crashes like kronos did today, people would be collectively bitching about losing an entire weekend.

Being first is not always good, as the second one to go learns from the first.

if that was the case, wouldn't Nos be the first ones hosting beta tests and screwing up and Kronos learning from these mistakes? seems like neither applies for kronos and they screwed up regardless.

Nost did host beta tests, several of them. Also, kronos only launched a beta because of the collective bitching from their community. The devs wanted to add hype, but it back fired on them, big time.

What I am getting as is as a public launch, Nost will have more players than what signed up for the beta tests, so they can learn from kronos public beta fiasco.
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Re: Kronos had to shutdown their open beta after few hours.

by Imbaslap » Sat Feb 28, 2015 1:23 am

I agree, I was there since the first Nos test and the thing that separated them from Kronos was the Dev team actually having a plan.. you know, something people do everyday in their lives and its common sense..
the first day I give kronos the benefit of the doubt, but seriously. plan better, expect issues, and come up with a game plan. kronos didn't have any of that. Nos had that, this is why I liked Nos better. :)

but I hope kronos recovers from their first test day today. more options are better, otherwise Nostalrius will feel like 20 people fitting into a cab.
Last edited by Imbaslap on Sat Feb 28, 2015 1:25 am, edited 1 time in total.
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Re: Kronos had to shutdown their open beta after few hours.

by Soyoen » Sat Feb 28, 2015 1:25 am

Ivina wrote:Even as a Nostalrius fanboy, I think there is nothing to be pleased about.
There are millions of people that could potentially have fun playing vanilla WoW. The part of them that actually play vanilla depends on the number of good quality servers.

If Kronos loose 1000 subscribers, Nostalrius could win some of them, but not 1000 of them. A lot of people will just be pissed off by vanilla wow, and by private servers, and will return to completely different games.
If Kronos actually fails, that's just a waste for vanilla wow community.


So true in so many regards, personally I'd rather have several high quality servers that can attract a decent amount of players than have new players scared away by broken promises and what not. Emerald Dream in particular has already tried that appraoch the last two years, and with ample success as I'm sure many can recall :roll:

If Kronos were to fail completely, what would potential planned guilds do as action when they have had high expectations for the server just to see it fail and then get taunted for it by the remainder of the vanilla wow community? Unless they are real hard enthusiasts, they will aside from having their prefered server shut down see one of the worst sides of the vanilla community. To which they will ask themselves if they really wish to spend all that time on a server that fosters such a community.

Our actions on whatever vanilla server we decide to play on has an overall effect upon the how our community will develop and grow. If we were to foster a, as feenix likes to call it, "toxic" community. The growth of the server and the vanilla wow community in general will decline. If we instead use an approach on which we together between servers work together to increase the vanilla community in general, we might as well one day have that server we're all dreaming off: With perfect scripts, no lag, no random dc, no forced crashes, and a stable population reaching vanilla numbers up to 8-9000 unique players.

Currently though the discussions between the servers, and the advertisement around it can be put into comparison with a game of Dota/lol/whatever when you end up in a team of complete blabbertards. The difference is that in Dota/lol/whatever, I know that the game only haft to be endured for a good 30-40minutes.

Of course the community isn't really the one to take the blame for the current situation in the vanilla wow community. Instead it is the different servers and projects up to this day that has steered the community into a territorial mindset by their constant missdoings, and effectively month by month providing the players with a vanilla experience like no guilds alone could provide - with a lot of them to never look back in our direction again.


But I digress, 15 hours, 36minutes to go! :mrgreen:
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Re: Kronos had to shutdown their open beta after few hours.

by Crono » Sat Feb 28, 2015 1:42 am

I happen to agree, however with private servers one big thing that can lead to all the civilized players leaving is rampant hacking. Unfortunately Nost has attracted enough people that this may be inevitable. I do hope the devs appropriately deal with such people, as their actions ruin servers.

Some people just like to see the world burn *cough* grizzly *cough*
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Re: Kronos had to shutdown their open beta after few hours.

by Imbaslap » Sat Feb 28, 2015 1:49 am

Crono wrote:I happen to agree, however with private servers one big thing that can lead to all the civilized players leaving is rampant hacking. Unfortunately Nost has attracted enough people that this may be inevitable. I do hope the devs appropriately deal with such people, as their actions ruin servers.

Some people just like to see the world burn *cough* grizzly *cough*

in b4 grizzly gifs/memes appear. :D
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