Crestfall - 1x progressive Vanilla server

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Re: Crestfall - 1x progressive Vanilla server

by VeloxBanks » Thu Jun 23, 2016 4:29 am

I might actually check this out. If nothing else it'll be better than not playing WoW at all. And at the VERY least better than playing on Kronos...
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Re: Crestfall - 1x progressive Vanilla server

by gangstanigga » Thu Jun 23, 2016 7:37 pm

people who said kronos is good basically enjoy getting force fed shit.
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Re: Crestfall - 1x progressive Vanilla server

by Cardinalsin » Fri Jul 15, 2016 7:42 pm

So I have briefly played on about 5-6 other servers/emulators since Nost went down. The issues I have are the same you have, mostly PvP servers (I prefer PvE), low populations or too high populations, poor ping/latency, DDoS attacks, running stock MaNGOS with all the same problems as before, poor developers and admin, rushed out servers, bad scripting, terrible loot functionality etc etc.

I've been on the CF forum for about three months and this is the real thing. This will be Vanilla as it oughta. But here's the deal, the population will keep to vanilla server ratios, so with a PvE + PvP server we are looking at about 5000 active players.

So if you are interested, and the launch date will probably be towards the end of the year, get your collective asses onto the forum now...http://forums.crestfall-gaming.com/
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Re: Crestfall - 1x progressive Vanilla server

by VeloxBanks » Fri Jul 15, 2016 9:27 pm

Not sure if it's a final statement but I recall reading something about realm transfers and cross-realm BGs. Not a deal breaker at this point (although I would much rather not have these things) but I though I should let people know. AGAIN I'm not sure. Go read for yourselves.
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Re: Crestfall - 1x progressive Vanilla server

by phyriel » Sun Jul 17, 2016 7:24 pm

gangstanigga wrote:people who said kronos is good basically enjoy getting force fed shit.


Same as those who believe in Legacy and play retail:P
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Re: Crestfall - 1x progressive Vanilla server

by smilkovpetko » Sun Jul 17, 2016 7:30 pm

I will join in server only if actually paladin prot/ret abilities working properly... or anything related to it..

sadly this is non existent server because there is no privacy server that have that fixed.
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Re: Crestfall - 1x progressive Vanilla server

by Cardinalsin » Mon Jul 18, 2016 10:24 pm

smilkovpetko wrote:I will join in server only if actually paladin prot/ret abilities working properly... or anything related to it..

sadly this is non existent server because there is no privacy server that have that fixed.


You should pop onto the server forums and ask those questions of the developers now.
http://forums.crestfall-gaming.com/
I'm not saying that they haven't already taken it into account, but if you know what you're talking about, and it sounds like you do, here's your opportunity to make a difference
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Re: Crestfall - 1x progressive Vanilla server

by smilkovpetko » Mon Jul 18, 2016 10:53 pm

Common Sense Bugs that all Privacy Servers issue :

1- Seal of Command Scale with Sp.
2- Seal of Righteousness chance to Variate Damage per Swing .
3- One-Handed Weapon Spec increasing Seal of Righteousness Damage.
4- Seal of Righteousness suppose to be Separate Attack.
5- Mobs should not generate Aggro by Healers during CC and keep previous threat until CC break.
6- Judgement of Command Scale with SP
7- Sanctity Aura working.
8- Holy Resistance should not exist or be everywhere 0.
9- Seal of Righteousness Scaling coefficient info and does it suit with Retail Version? not just the 10% (from 2006).

Those are most important for Prot/Retri and i am sick and tired of seeing those never working properly in all Servers..
Last edited by smilkovpetko on Tue Jul 19, 2016 10:02 am, edited 2 times in total.
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Re: Crestfall - 1x progressive Vanilla server

by Imbaslap » Tue Jul 19, 2016 6:06 am

smilkovpetko wrote:Common Sense Bugs that all Privacy Servers issue :

1- Seal of Command Scale with Sp.
2- Seal of Righteousness chance to Variate Damage per Swing .
3- One-Handed Weapon Spec increasing SoR Damage.
4- Seal of Righteousness suppose to be Separate Physical Attack.
5- Mobs should not generate Aggro by Healers during CC and keep previous threat until CC break.
6- Judgement of Command Scale with SP
7- Sanctity Aura working.
8- Holy Resistance should not exist or be everywhere 0.
9- Seal of Righteousness Scaling coefficient info and does it suit with Retail Version? not just the 10% (from 2006).

Those are most important for Prot/Retri and i am sick and tired of seeing those never working properly in all Servers..

i can agree with #5 and #7 being common sense to fix, #8 is actually wrong, you will always have the base level of the mob preventing you from 100% hit chance on holy spells. lvl 63 mobs always have 15 res all implicit because its a higher level. that's just how it is. the issue though is hit% not correctly working with paladin abilities which could contribute to that issue. the problem isn't holy resistance, but more of your spells hit chance and so on.

i'll forward the CC information to the CF guys and see if that can get looked at.

the other stuff mentioned in the list can wait until beta or during class scrubbing. 8-)
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Re: Crestfall - 1x progressive Vanilla server

by Cardinalsin » Tue Jul 19, 2016 6:08 am

Can I direct you to http://forums.crestfall-gaming.com/inde ... -1121-pve/ where you can read the post and then elaborate on it with the devs?
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