This server will go up in specific times of the day, which will be pre-announced here, or somewhere else in the future.
In this server, you dont have to worry about progression (permanent server may still be enstablished in the future), each time there will be an event going on. World-PvP events, Open World PvE events, or adventures, where the environment is unpredictable, and will interact with you, (when event scenarios are different, you shall use a different character). The uptime of the realm can be 2 to 6 hours probably.
Im looking forward to produce some entertainment out of these, cause with some creativity, infinite different things can happen that you dont expect. I appreciate feedback, and your ideas for various events will be actually considered
Loads of screenshots were added in Page 7 of this thread
http://stormwolf.servegame.com
Note : The registration page might show that the server is offline, it's a bug, it might be on, i would have announced it here
set realmlist stormwolf.servegame.com (not always up)
ayy fuck the website no effort at all BUT HEY
Anyway, i would like to use my realm as a realm which opens only at specific times (announced beforehand) and is based on special and massive Open World - PvP or PvE.
I have countless ideas of scenarios that could take place. For example, Battle of Dun Morogh!
Everyone starts at lvl 1, all alliance races start at dwarf start zone, all horde races begin in a cave of the dwarf start zone (or another spot in far dun morogh),, which will also have stuff like vendors and trainers etc etc which is similiarly guarded though. All guards and npcs are scaled down to lvl 1-10.
Target for the alliance is to defend the king of Ironforge for a period of time while the horde tries to kill him (King and ironforge guards scaled down, etc ironforge guards will be lvl 9, so invading ironforge will first take some preperation and battle)
I have figured out my self how to make quests and stuff like that, there will be specific quests that will probably give a lots of xp and will be generally based around key enemy npc objectives (which the other faction can defend).
There will also be capturable objectives, very simply when a mini-boss npc is killed, (and i realise it or will be informed through a channel by the ppl who killed it, i will observe the whole thing as server owner) And simply be ready to replace the boss with other specific npcs that will declare that this objective is horde controlled etc (additional quests can be enabled through that)
There will be scenarios which horde, the invading force, will be able to capture certain outposts (by killing their mini-bosses) which will put me to add some npcs along with specific quest givers which offer quests, of which when their quests are completed, they reward an item with a supply-oriented appereance.
When they do the quest plenty of times (can be a quest which asks you to bring copper ore etc), they can call me on channel and claim they brought enough of the supply-oriented items, i trade them and they give it to me, and that means i will note down that the horde will gain some sort of powerful npcs attacking a specific area to give an advantage to the invading team.
You got the idea, this was a sample of what kind of stuff is gonna happen.
Servers these days are either full blizzlike strict, or maybe with just rates changed.
Or full epix free t3 gear insta-max-level "fun" servers. Ive yet to see some creativity flow out there,
taking advantage of the infinite possibilities and storylines you can create.
Hell, i even got an idea to make events where the scenarios are the stages of the Warcraft III Campaign!
Where you fight along thrall and be another soldier by his side. Or when you fought against the scourge before lordaeron fell (that one might be harder to do)
This can take me bout 6 hours to prepare but hell gonna be a fun thing

I currently cant afford an actual server, and i doubt i will keep my pc and router on 24/7, but if i ever get that ability, i will push this little project forward