Fresh server released last is a bad mistake

There has been a lot of publicity about the Vanilla WoW community since Nostalrius decided to shut down. This means there are a LOT more potential newcomers to the scene with the re-launch of the most successful vanilla gaming platform to date. Who can say how many?
The community could double in size, or the newcomers could only be enough to replace the people who lost interest with the demise of Nostalrius.
Either way there are two guarantees:
1) The hardcore crowd will return no matter what (even if their old characters are not preserved)
2) The community can only be sustained by new people coming in (the same old crowd can't sustain the true experience for more than a few months, if at all, as we have seen time and time again, with every single Vanilla server as an example)
We want a big community in order to have a dynamic, interesting, and fun gaming and social experiences, and that means we need to be welcoming to newcomers. We need to ensure the newcomers have the best possible experience so they stay around and recommend the game to others.
By deprioritizing the fresh server, you are deprioritizing newcomers and the stability of the community.
You are enforcing that the old players should be superior to the new players forever, which I believe is the entire point for you.
New players who are excited to start playing will not have the same opportunities to make their mark on the server. They will have to follow the lead of the already established people and not have the chance to carve their own way through the content.
"Old server first" ensures that new players will not be able to compete with old players and that they will not have the same incentives to plant roots into our community. It kills the leveling hype. It creates an unnatural situation where players will be coming back with their same character but totally different guilds. It creates technical challenges of having too much content to provide support for all at once. It's just a bad idea that doesn't make any sense.
The "old server first" side pretends that they want to keep the community strong by encouraging people to come back by not forcing them to level up again. But the fact that the fresh start server is delayed by months betrays their real purpose: they just want to feel superior to all the new people that are going to come as a result of the Vanilla's new publicity, at the expense of the long-term health of the community.
The community will be strong to start with no matter what. It ought to be kept strong for as long as possible and provide the best experience for everyone.
The Vanilla WoW gaming community has ever been plagued by one problem: the selfishness and shortsightedness of its leaders who administrate the servers. In the end all they care about is what they want and what their small group of friends wants and the community will always suffer. With them, the Vanilla experience isn't for fun, it's for a sick nostalgia that gives them false validation for their life failures. It exists to be their "safe space" where they have status that they failed to achieve in real life.
I hope Elysium will break the mold.
The community could double in size, or the newcomers could only be enough to replace the people who lost interest with the demise of Nostalrius.
Either way there are two guarantees:
1) The hardcore crowd will return no matter what (even if their old characters are not preserved)
2) The community can only be sustained by new people coming in (the same old crowd can't sustain the true experience for more than a few months, if at all, as we have seen time and time again, with every single Vanilla server as an example)
We want a big community in order to have a dynamic, interesting, and fun gaming and social experiences, and that means we need to be welcoming to newcomers. We need to ensure the newcomers have the best possible experience so they stay around and recommend the game to others.
By deprioritizing the fresh server, you are deprioritizing newcomers and the stability of the community.
You are enforcing that the old players should be superior to the new players forever, which I believe is the entire point for you.
New players who are excited to start playing will not have the same opportunities to make their mark on the server. They will have to follow the lead of the already established people and not have the chance to carve their own way through the content.
"Old server first" ensures that new players will not be able to compete with old players and that they will not have the same incentives to plant roots into our community. It kills the leveling hype. It creates an unnatural situation where players will be coming back with their same character but totally different guilds. It creates technical challenges of having too much content to provide support for all at once. It's just a bad idea that doesn't make any sense.
The "old server first" side pretends that they want to keep the community strong by encouraging people to come back by not forcing them to level up again. But the fact that the fresh start server is delayed by months betrays their real purpose: they just want to feel superior to all the new people that are going to come as a result of the Vanilla's new publicity, at the expense of the long-term health of the community.
The community will be strong to start with no matter what. It ought to be kept strong for as long as possible and provide the best experience for everyone.
The Vanilla WoW gaming community has ever been plagued by one problem: the selfishness and shortsightedness of its leaders who administrate the servers. In the end all they care about is what they want and what their small group of friends wants and the community will always suffer. With them, the Vanilla experience isn't for fun, it's for a sick nostalgia that gives them false validation for their life failures. It exists to be their "safe space" where they have status that they failed to achieve in real life.
I hope Elysium will break the mold.