by Drain » Sun Nov 15, 2015 11:12 am
PvP is booming, with most quest areas still active. At launch, every quest area in the game was overly packed, meaning it was actually difficult to get anything done. Now that era has moved on, and the players you run into you can typically group with. There isn't 30 people waiting on the boss centuers in the Barrens anymore, or any crap like that. But your problems will return when you hit 60 and notice everything of value at 60 is now camped out 24 7. Many things below 60 are camped by 60s because they can't secure anything higher vs other 60s. When you go to Arathi and see 60s fighting over level 35 elementals, you'll see what I mean. But the main drawback for the realm is the lagg and crashing, which is more frequent than on PvE. Since we're further in the timeline, we are the lab rats for content. Every time something new releases, it's broken in some way that repeatedly laggs up or crashes the server until it's fixed. PvE, coming later, benefits from all the fixes without all the problems.
PvE however is newer and offers no transfers from PvP. This means most people that care about Nostalrius are already invested in PvP and probably not going to start over. This realm is more dependent on newer players coming to it, and you bringing friends with you, unless you just enjoy solo questing until 60(with which you can't PvP). But due to less lagg/crashes, untaken names, less competition on farm areas; it's not without promise. Leveling on a fresh server that isn't overloaded has benefits when it comes to the economy. Things are cheap, gold isn't inflated yet, and farm areas aren't over camped 24 7 by tag warring jerks. I would have moved to PvE if they gave me transfers, but I'm one already invested in PvP from launch, and not just going to start over from scratch. Other players who don't have a row of 60s and already raiding can do it instead.