by vido » Tue Aug 04, 2015 11:18 pm
̶W̶W̶>̶S̶l̶a̶m̶ ̶s̶i̶n̶g̶l̶e̶ ̶t̶a̶r̶g̶e̶t̶.̶ ̶S̶l̶a̶m̶ ̶i̶s̶n̶'̶t̶ ̶n̶o̶r̶m̶a̶l̶i̶s̶e̶d̶ ̶u̶n̶l̶i̶k̶e̶ ̶W̶W̶,̶ ̶b̶u̶t̶ ̶y̶o̶u̶ ̶g̶e̶t̶ ̶d̶a̶m̶n̶ ̶n̶e̶a̶r̶ ̶2̶ ̶h̶i̶t̶s̶ ̶i̶n̶ ̶t̶h̶e̶ ̶d̶u̶r̶a̶t̶i̶o̶n̶ ̶o̶f̶ ̶1̶ ̶s̶w̶i̶n̶g̶ ̶w̶i̶t̶h̶ ̶W̶W̶ ̶c̶o̶m̶p̶a̶r̶e̶d̶ ̶t̶o̶ ̶2̶ ̶h̶i̶t̶s̶ ̶i̶n̶ ̶t̶h̶e̶ ̶d̶u̶r̶a̶t̶i̶o̶n̶ ̶o̶f̶ ̶a̶ ̶s̶w̶i̶n̶g̶ ̶ ̶ ̶1̶s̶e̶c̶ ̶(̶i̶d̶e̶a̶l̶l̶y̶)̶ ̶b̶y̶ ̶s̶l̶a̶m̶m̶i̶n̶g̶.̶ ̶Y̶o̶u̶ ̶m̶i̶g̶h̶t̶ ̶h̶a̶v̶e̶ ̶s̶o̶m̶e̶ ̶r̶a̶g̶e̶ ̶t̶o̶ ̶b̶u̶r̶n̶ ̶o̶c̶c̶a̶s̶i̶o̶n̶a̶l̶l̶y̶ ̶a̶n̶d̶ ̶i̶f̶ ̶y̶o̶u̶'̶r̶e̶ ̶s̶p̶e̶c̶c̶e̶d̶ ̶i̶m̶p̶ ̶s̶l̶a̶m̶,̶ ̶s̶l̶a̶m̶m̶i̶n̶g̶ ̶w̶o̶u̶l̶d̶ ̶b̶e̶ ̶t̶h̶e̶ ̶w̶a̶y̶ ̶t̶o̶ ̶d̶o̶ ̶i̶t̶ ̶(̶d̶e̶p̶e̶n̶d̶i̶n̶g̶ ̶o̶n̶ ̶w̶e̶a̶p̶o̶n̶ ̶s̶p̶e̶e̶d̶ ̶/̶ ̶f̶l̶u̶r̶r̶y̶)̶.̶ Ok, you consider damage per rage imp slam could be potentially more efficient single target compared to whirlwind, mortal strike and bloodthirst however you have to account not only for your own swing timer but also the swing timer of the mob that's attacking you in order to make much use of the cast.
Not having sweeping strikes is a big setback however given that it's not far from chain spamming overpower in terms of rage efficiency. Fury warriors can kill single mobs faster (only with enrage sitting), but you're gimped in a situation where you can't avoid pulling 2 mobs at a time. If you consider the intermediate talents arms is a clear winner. Every arms talent has great value compared to 5 points going into trash 2nd tier fury talents.