by vido » Mon Nov 16, 2015 2:36 am
Overpoweralert is terrible from my experience. WarriorHUD works perfect, just use the overpower part of the mod. The timer on it is indespensable, you can sometimes fit a slam or BT/WW. You also dont end up swapping stance, losing rage and then losing the proc before the end of your global.
If you play 2h and time slams right you can do stupid damage. BT>WW>Hamstring>Slam in this case. If you get around 50 rage prioritize Slam over Hamstring. If you're really swimming in rage you go full TBC retard mode and delay BT/WW and use HS on top of that. It's personally the hardest rotation out of any DPS class/spec I've seen regardless of expansion. If you can judge your rage generation well, maximize globals, squeeze in slams in the most opportune times you can expect well over 10% dps increase.
On fights like vael/golemagg/sitting in magmadar fire you delay BT/WW with Slams and abuse your superior rage dump to beat DW fury warriors (this applies to horde mostly, since alliance can use a faster MH and spam HS without worrying about shitty WF damage.)
Even with 0 world buffs, over 700 dps on golemagg is doable, without cheesing the DPS meters by hitting adds (If you get healed through the stacks). On AoE fights you can BT/WW, Slam, Hamstring and Cleave so the potential here is insane.
I can upload the sheet with the formulas I'm using for slam DPR and such once I iron it out.