I was digging around old information from classic and ran into a funny yet informative post. So, from the depths of the internet I reintroduce to you, "Something nice for Warriors: 113 points of Common Sense:"
All credit to the original author : Aedak, Level 60 Tauren Warrior, Guild: Aftermath, Realm: Lightning's Blade
Note: Obviously some links don't work anymore, this was a forum post in 2006.
1. Read the stickies first.
2. View 75 threads at once, not 25 (there's an option in the top right of the main forum).
3. [email protected] – for reporting posts that violate the Code of Conduct or sticky requests (This is how you get something stickied, not by bumping for it).
4. Crusader or Weaponchain, there is no other choice.
5. PvP = Arms.
6. PvE = Fury.
7. Mitigation has diminshing returns, armor does not.
8. It doesn't matter what race you choose.
9. It doesn't matter what weapon-type you pick.
10. DW Fury does just fine.
11. I'm not rating your build.
12. You aren't going to beat good mages 1v1. ZHC/ToEP = Forget about it.
13. Mages and Warlocks are overpowered. Warlocks know and admit they are, mages deny it.
14. They aren't changing the Wrath model.
15. Heroic strike is not better than MS.
16. Slam is not worthless.
17. You're stuck in defensive stance.
18. 31/20/0, 31/5/15, 17/34/0, 15/5/31 are all good builds. Most small variations are OK too.
19. Yes warriors can dps.
20. Yes warriors can tank.
21. +7 stam > +2% block
22. We know Valor sucks.
23. Paladins are greedy.
24. Hand of Justice is worth farming.
25. Brain Hacker is not.
26. Ashkandi = Sulfuras = Rank 14 Weapons - Anything else is worse.
27. Tseric doesn't care, we are alone.
28. Sunders add threat after the 5th one.
29. Bloodthirst isn't getting changed whether you like it or not.
30. Unbridled Wrath = Booming Voice > Imp. Demo Shout (Note: In raid environments one person should always have Imp. Demo Shout).
31. Onyxia Tooth Pendant > Onyxia Blood Talisman for DPS (Talisman for tanks, but can be replaced whereas the tooth cannot be as easily).
32. Strength > Agility for most purposes - A balance between both is good for PvP.
33. 1h/2h Missrate = 5% / Dual Wield missrate = 24% - You need 6%/25% to hit for mobs higher level than you - if you want a near perfect hitrate.
34. Lionheart Helm > Stronghold Gauntlets > Epic Mount
35. Blackhand's Breadth > Mark of Tyranny.
36. Druids and Paladins are not better tanks than warriors.
37. Spec doesn't matter when it comes to tanking.
38. You will survive without a buggy sweeping strikes, just as you did when it didn't work in berserker stance.
39. Tacical Mastery is required to optimize your effectiveness as a warrior.
40. Two words: Stance Dance.
41. The Whirlwind Axe, get rid of it before you hit 50, please: http://tinyurl.com/domcx
42. You will struggle to 60.
43. You are gear dependant.
44. The 3% to hit scope still works for melee.
45. Skill > Gear > Spec
46. If your guild doesn't allow warriors to dps, find a new guild.
47. The charge/intercept/combat bugs are still around.
48. For Fury PvE dps, weapon speed means very little. There are benefits to using either fast or slow weapons, 2h or dual wielding.
49. For Arms burst damage (important in PvP), the slower the better. Refer to #113.
50. You forgot to buy back your MS/BT/ShieldSlam ranks from the trainer after you respec'd.
51. Search before you make a new thread, thanks.
52. 300+ Fire resist buffed for Vael, Rag if you're a MT (150-250 otherwise).
53. Grats you killed Nef, welcome to the club. Sink in yet? Good. Your bragging rights are now gone.
54. Indalamar, Pat, Maydie's videos? http://www.google.com or http://warcraftmovies.com/
55. What item? http://www.thottbot.com or http://wow.allakhazam.com/
56. Lionheart Helm for DW Fury, Helm of Endless Rage for 2h Fury and Arms. Crown of Destruction runner up.
57. Crushing Blows: 15% chance for a level 63 mob.
58. Much of this is biased of course, but for the most part true.
59. Mocking blow and challenging shout, don't forget they exist. See that skill thunderclap? Use it, especially when raiding along with demo shout.
60. Intercept when punted to avoid fall damage.
61. Warriors are not gimped, you are.
62. Stop comparing Bloodthirst to Mortal strike.
63. BT's damage won't be decent until ~800+ AP unbuffed.
64. Mace spec still isn't as good as sword/axe/polearm spec. Two-handed specialization is.
65. Revenge, sunder, shield bash, and shield slam are your most rage-efficient threat-producing abilities.
66. Stay in Berserker Stance when you protect a flag in AB (Hint: Berserker Rage).
67. If you're horde, pick up this item (http://thottbot.com/?i=4732) from Uldaman.
68. Learn the difference between "Your" and "You're." For your own sake and ours. "Your" an idiot has a double meaning.
69. Use disarm, in both PvP and PvE.
70. Get First Aid to 300. Now.
71. Intimidating shout can be used on a single target to stun him (breakable by anti-fear skill/items, and by damage). It has PvP and PvE usage, and has a 10 yard range.
72. Make a macro for your sword/shield swap. Or better yet, get this: http://www.curse-gaming.com/mod.php?addid=110 - WeaponQuickSwap
73. For all of your item-swapping needs: http://www.curse-gaming.com/mod.php?addid=2045 - ItemRack
74. If you're new to tanking, please use a shield.
75. That taunt skill of yours does absolutely nothing if the mob is already attacking you.
76. Use rend on rogues.
77. Mudflation (http://www.answers.com/mudflation) and experience do make it possible to tank with a 2h weapon, in any stance.
78. Thunderclap breaks crowd control (polymorph/seduce/etc.), demoralizing shout does not (but it does aggro neutral [Yellow] mobs).
79. Battle Stance and Berserker Stance have an innate -20% threat. Defensive Stance is preferred while tanking.
80. Stay... away from the dragon's face. The breath comes out of its face.
81. Stay... away from the drapon's tail. It probably won't kill you, but it sure does complicate things later.
82. Breaking fear during Onyxia/Nefarian is only good for the MT/OT. Anyone else should be yelled at.
83. A well-geared experienced Undead Shadow Priest will beat you most of the time (pre 1.10). Recklessness might save you.
84. 20 Agi = 1% crit, 1% dodge, and 40 armor. 1 Str = 2 Attack power (AP). 10 Sta = 100 HP (+5% for Taurens).
85. 7 Str = 14 AP = 1 DPS. Your actual damage increase depends on the speed of your weapon.
86. Revenge -> Shield Block -> Revenge - In that order.
87. Bloodcraze is not worth it unless you are a tank or have a regen/leech/lifesteal type build.
88. Improved Cleave/Berserker Rage/Heroic Strike and Two-Handed Specialization are all underrated.
89. You can use Bloodthirst while disarmed.
90. Dual wielding and Mortal strike builds don't mix.
91. Berserker rage breaks and makes you immune to gouge, sap, beastial wrath, repentance, and Rocket/Horned Viking Helm effects.
92. Fury is more gear dependant than Arms, which is more forgiving. Fury also scales very well with better equipment.
93. Every point of defense decreases your chance to be crit by 0.04%. It increases your parry, dodge, block, and chance to be missed by 0.04%. 25 Defense = 1% to each.
94. Mobs of equal level have a 5% chance to crit you at 300 defense.
95. What's a cookie cutter build? Refer to #18.
96. 2h Arms and 2h Fury are relatively equal in PvE damage given the same or equivalent gear. As gear scales, Fury starts to outperform.
97. Rogues, mages, etc. are inherently weaker as a damage dealing class due to design. Rage is infinite, however energy (time) and mana is finite.
98. While #97 is for the most part true, rage can only be accumulated by using abilities, procs (Windfury/Swordspec/HoJ) dealing/receiving damage, and through talents.
99. Crusader is considered a PPM (Proc per minute) enchant. Regardless of dual wielding, and misses, each hand will average out to one PPM for each weapon enchant.
100. R-o-g-u-e not Rouge.
101. To level weapons, grab some int gear, int buffs, and get the worst weapon of the type you want to level. Spam rend against rend immune mobs and have fun for about an hour!
102. Exhibit A: Dual Wield (I before E except after C). Exhibit B: A Duel.
103. Crushing Blows cannot crit, and adding defense does not help negate them.
104. When in doubt, Battle Shout.
105. It is a bug. If it helps you it will be fixed. If it is detrimental to you, it will most likely not.
106. Fury - Not Furry. One R!
107. DKP systems without class restrictions (highest DPK wins) are the devil.
108. Heroic strike and Cleave (more rage efficient vs. multiple mobs) are better used as rage dumps in between other abilities.
109. A "Rage Dump" refers to the use of extra abilities when you have too much rage. (ie: Greater than 50)
110. Yes, the protection talent tree needs a bit of work.
111. Petition threads are frowned upon.
112. If you post in all caps, your thread will most likely be locked by our lovely Coreiel, Drokthul, or Sinther. Fear them! :>
113. Slower weapons are still preferred for Arms/Fury MS builds, even after the attack power normalization change due to their higher damage range.
Source: http://www.wowdaily.info/a.asp?a=2013256