itwasfree wrote:Great macros, really appreciate you laying it out.
3 quick questions:
1) Do you have problems with the start-attack macros cancelling the auto-attack when spammed?
2) I'm new to SuperMacro and was having trouble with it. I'd make a macro, stick it on my bar, and it would perform another one of my macros instead
3) After a few minutes with SuperMacro, my macros seem to stop working. Even if it's just a /cast macro. Maybe related to the above problem? With SuperMacro disabled, my macros work as intended with no issues.
Is there anything I need to know about SuperMacro? My impression was it's just a plug-n-play add-on that has a better/more convenient API-library.
Is this a Bongos Problem?
EDIT:
Found info online stating I need unique names. Going to look into that and disabling Bongos and report back my findings.
Nopeeeee. Real problem:
I can't put the attack button on 1. Put it on 61 and it works fine. wtf.
1. Never had that issue. I dont see how it could even happen since its an if/else argument. On the other hand, things can bug out, it just never happend to me.
2. Hold on a second. Are you making first one macro with the arguments, then another macro referencing the first macro by just having /cast *macro name here*? If so, I have never heard of anyone doing that and I dont think that'll work out well even if it does work.
3. Regarding bongos I know that'll cause trouble if you have several macros with the same name. When testing different types of charge-macros I had several macros with the name charge and I had to change their names to i.e "charge-one", "charge-two" etc because bongos got confused with same names.
On a side note. Why would you want to put the auto attack button on 1? The whole point of having the start attack macro is so that you can free up button 1 (or any of the "good" keybinds) for other spells.