Bug: I think the charge fix broke charge underwater

Re: Bug: I think the charge fix broke charge underwater

by JimboPete » Mon Apr 13, 2015 3:21 am

So I debugged this for the devs. (You're welcome, JimboPete fistbump)

The turn around on charge happens when the MOB is MOVING AWAY from you AFTER you hit the charge button.

Lots of testing went into this, I want a blowjob.
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Re: Bug: I think the charge fix broke charge underwater

by jaakko » Tue Apr 14, 2015 9:40 am

Something i noticed about the air charge is that, if you jump right at or too near of your target the charge is more likely to fail. But when you jump away 8-25 yards from your target it is more likely that your charge works.

it's like you would first hit the ground and then calculate if you can charge or not, my guess would be that the pathing doesn't work untill about jump height from the ground and if you're closer than 8 yards from your target while falling to the jump height it will fail the charge. Sometimes the charge actually starts much higher height than jump height and i believe that's how it should be.


These observation have been located in pvp, mostly AB Goldmine jump and WSG roof to flagroom jump.
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Re: Bug: I think the charge fix broke charge underwater

by frousth » Sun Apr 26, 2015 2:28 pm

Bump !
This bug is still actual !
Really annoying to present my back to the mobs after a charge...
frousth
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