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[PvP] Rend worth it on high Armor targets?

PostPosted: Tue Jan 26, 2016 4:06 pm
by itwasfree
So Rend's damage is admittedly shite, which I believe this has to do with a lack of scaling. Even with the 35% damage boost from talents, the mantra is it's never worth the rage - or so I've been told.

However, since bleeds ignore armor, there is presumably some mitigation amount at which Rend becomes worth it. I'm not home right now, so I'll have to wait until tonight to look into it, but I thought I'd check in here to see if anyone's done some digging.

I'm wondering if plate wearers meet that amount and I should be keeping Rend up on plate/shield wearers.

Re: [PvP] Rend worth it on high Armor targets?

PostPosted: Tue Jan 26, 2016 8:38 pm
by Heldunder
its good habit to tag rogues with it, and i often put it on warriors/pallies. not sure on the math tho.

Re: [PvP] Rend worth it on high Armor targets?

PostPosted: Tue Jan 26, 2016 9:41 pm
by itwasfree
Heldunder wrote:its good habit to tag rogues with it, and i often put it on warriors/pallies. not sure on the math tho.


Yep, I know to keep it up on Rogues 24/7.

I just glanced at the Fury spreadsheet linked on the forums with what I assume is top-tier gear. Assuming what I heard about Rend scaling is true this should be an unfavorable comparison (though it does have imp Rend).

The DPR values are:
BT: 31.2
MS: 22.1
Rend: 20.6
WW: 19.4

So with these numbers, a target needs 34%+ mitigation for Rend to give more DPR than BT and 7%+ mitigation for MS.

I'll validate these numbers for my Warrior when I get home tonight, but it seems to imply that Rend is always worthile on Arms. However, I don't know how the formulas are working in the original spreadhseet, I may be double counting the effect of armor if that's already in here.

Edit: Just realized this was all done with DW. Rendering it worthless.
Edit: Wasn't even looking at the latest version. Though now that I am, there are still a lot of problems with it. However, the values it gives makes Rend look even more attractive. I must be missing something.

Re: [PvP] Rend worth it on high Armor targets?

PostPosted: Wed Jan 27, 2016 2:02 pm
by itwasfree
So last night on my lvl 44 Arms war with mediocre gear, Rend does more DPR than MS on targets with over 7% mitigation.

However, they have to live for 21 seconds which is a pretty long time on squishies.

Re: [PvP] Rend worth it on high Armor targets?

PostPosted: Wed Jan 27, 2016 6:04 pm
by DanielGames
Are your DPR calculations taking into account possible crits which may include deep wounds? Rend scales with enrage so that's something to take into account as well.

Re: [PvP] Rend worth it on high Armor targets?

PostPosted: Wed Jan 27, 2016 6:48 pm
by itwasfree
DanielGames wrote:Are your DPR calculations taking into account possible crits which may include deep wounds? Rend scales with enrage so that's something to take into account as well.


The DPR values from the spreadsheet appeared to factor in all of the above (and more). Tthey're stickied at the top of the thread if you'd like to play around.

My latest ones are not. As soon as I saw the 7% I no longer felt the need to dig.
My reasoning being:
Anything squishy enough to have under 25-30% mitigation will die in under 21 seconds of focus, so why Rend. Anything over that mark, the mitigation is so high Rend becomes increasingly worthwhile.

Re: [PvP] Rend worth it on high Armor targets?

PostPosted: Fri Jan 29, 2016 1:24 am
by Undertanker
Also rend os great because stacked with deep wounds, the target approaches 20 hp faster, including while you are being kited, allowing you to get the target into execute range more consistently.

Re: [PvP] Rend worth it on high Armor targets?

PostPosted: Fri Jan 29, 2016 3:00 am
by Softarunt
Rend only good when leveling before ms/bt and in pvp to prevent stealth and bandage

Re: [PvP] Rend worth it on high Armor targets?

PostPosted: Fri Jan 29, 2016 4:47 am
by DanielGames
Well since this is a topic on pvp, I tend to agree that rend only has a few situational uses. It may be good damage for the rage spent but you could have a dot that cost 30 rage and did 1k damage but ticked every 3 seconds for 3 minutes (16 per tick). Slow damage is no way to kill a target, especially if they're a healer or there's a healer nearby. Even if your lvl 40 talent ability doesn't do as much DPR, it still does more burst which is what you want. If I'm fighting a tanky player, I would sooner spend my rage on sunder if I know I can keep the stacks up.

Re: [PvP] Rend worth it on high Armor targets?

PostPosted: Fri Feb 05, 2016 7:21 pm
by bigaxe
Does rend cause spell knockback on casters?