Slicy wrote:Youfie wrote:Kuroyu wrote:Just to clarify, Sinister strike is fully dependent on the damage ranges of an item (such as 46-84). Speed suggests the range is higher, but exact numbers are more direct in helping you compare the damage expectancy. No normalization.
Attack Power contribution IS normalized for abilities like Sinister Strike. But that doesn't change the fact that damage range > All, indeed. Since it's normalized, the speed in itself isn't alone a good indicator (altough it suggests a higer range, as said above).
As for the source and more infos :
"Patch 1.8.0 (patch date:2005-10-10): Now uses normalized attack power." http://vanilla-wow.wikia.com/wiki/Sinister_Strike
Not many weeks ago I spoke with Pottu, which clarified a few of these questions. He could not verify for sure about the normalization, but he assumed that the normalization was implemented and this is why:
Nostalrius is currently running 2 different patches. There is the server patch (running 1.12.1) and then the client patch (running 1.4 atm, 1.6(?) when BWL releases). The server patch is responsible for the class balancing, normalization etc. Everything else, like quests, database etc comes from the client patch (which is why you for example cannot get the quest "Southsea Shakedown")