Youfie wrote:Aslan wrote:The tooltip goes up/down if you relog after switching your gear so upon login, the value should be accurate leaving us with a -0.6% critchance vs bosses --> stack 0.6% more crit without reaching the critcap.
As for 5.6% vs 6.5% dodge rate (and 24.6% vs 27% miss rate) on bosses I would stick to the previous numbers until anyone provides testing with more hits done, but thats up to everyone by themselves. Latter numbers provide a far lower critcap!
Well, if the base miss rate with 300 WS against a boss is 24.6% for auto-attacks while dual wielding, it should be 5,6% on Specials under the same conditions, isn't it?
I got a Miss on a Sinister Strike on a level 63 Boss with +7% Hit (2% gear, 5% Talents), which, unless I'm overlooking something, proves that the base Miss chance is 8% / 27% on Nostalrius. Whether or not it was the case on retail is a different matter, of course.
You cannot eliminate misses from the hit table in vanilla. 8% caps at 99% for yellows vs a 63. There is always a 1% chance to miss and a 1% chance for spells to resist in vanilla.