So I've finally decided to post a topic about this even thought I've found out about this quite some time ago. But as my memory on vanilla Rogue talents is somewhat dated, I thought i'd post topic about it.
A) Seal Fate: "Your critical strikes from abilities that award combo points have a 20%/40%/60%/80%/100% chance to add an additional combo point."
This talent seems to award an additional combo point for any special ability crit if it awards a combo point or not. As it stands, eviscerate is the only non combo point awarding ability that can crit and it does in fact add a combo point when it crits (I have 0 points in ruthlessness, no that combo point did not come from there.)
This incidentally allows for some nifty shifts in rotation if you're seal fate specced, as in dump your energy into 2 backstab crits at the start of the fight, CB eviscerate and you'll have a point left for SnD.
B) Relentless Strikes: "Your finishing moves have a 20% chance per combo point to restore 25 energy."
This is where I need your help as I'm not 100% certain how this worked, though I could've sworn Relentless Strikes refunded energy regardless of if the finisher hit or not. Meaning you'd get back your energy on misses/parries/dodges and that was one of the main benefits of speccing it.
If there's any more informed people about how the scripting works and or if this is intentional I'd be thankful for your reply.
Regards,
Ace