by Undertanker » Wed Apr 06, 2016 7:56 pm
I'll comment on this from an outside-the-class perspective, and start off by saying I understand the viability and roles needed in a raid for a hunter to perform to allow a raid to be successful.
The term "Huntard" didn't come from nothing. It starts from the threads of "easiest to level" and the works. It is a class generally targeted by a less competent audience. The access to a pet hinders the learning curve and growing pains other classes experience until the mid 30s to 40s.
In 5 mans, 10 mans, 20 mans, raids you see the most common mistakes and lack of class utility (this is what the class excels at) more than anybody else. Just a few notable examples I've seen in the last week:
- Warrior pulls and LOS for casters to come. Hunter Multi-Shot off the rip, and arcane shot (waste of mana) takes most of the adds with him. Tank never got hit and is rage starved running after the hunter who didn't FD and now healer is using big heals on raid and gets heal aggro.
-Hunter pet is put on aggressive, or is 1 or 2 levels lower, runs beside the hunter when needing to hug a wall, not dismissed when jumping, or was left at a raid boss but not out of range for despawn and you click "follow" it takes an odd route and pulls instance = ass pulls non stop. You've had this thing for 51 levels, you still can't manage it?
-Tab target with AutoAttack on. Frequently pulls other packs because apparently camera management and clicking skull or assist macro on tank is hard.
-Not using traps, and when you do, putting them too far back or too far to the left/right to hit anything. When you do hit is, most times it isn't the trap that was asked for.
-Melee .... ran out of arrows...... not even to the first boss yet.
-Raid instructions were "ranged max range, stay 30 yards + to avoid fears/poison spit". Hunter is closest ranged and spends half fight feared and killing healer mana taking useless damage.
This is just some of what I've seen in the last few days. I am not saying other classes don't suck or can suck, I'm saying stereotypes exist for a reason, while there is an exception to every rule, this is the class that I see making mistakes on a per pull bases and is almost never played to their potential, even in raids as they can get lazy with pet utilization while focusing on not clipping auto-attacks with multi/aimed.