Daemon wrote:Hi,
Passive pets autocast is fixed on the dev realm. Once the patch will be stable, we will apply it to nostalrius.
Daemon wrote:Hi,
Passive pets autocast is fixed on the dev realm. Once the patch will be stable, we will apply it to nostalrius.
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pakao wrote:Daemon wrote:Hi,
Passive pets autocast is fixed on the dev realm. Once the patch will be stable, we will apply it to nostalrius.
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Daemon wrote:The pet health regeneration rate will also be fixed on the next update. We hope we can apply it in a few days, but we may revert the update after to fix it, as it may have a negative impact on server stability (perfectly stable on dev realm, but with real players on the live realm, it is another story).
rptb1 wrote:This is good to hear. I also noticed that pets run back to their owners at very high speed, like mobs returning to their spawn points when they give up attacking. Is this related (and also fixed)?
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Daemon wrote:The pet health regeneration rate will also be fixed on the next update. We hope we can apply it in a few days, but we may revert the update after to fix it, as it may have a negative impact on server stability (perfectly stable on dev realm, but with real players on the live realm, it is another story).
psychofast wrote:pet not using `claw` on toggle while attacking in passive stance. please fix, huge issue.
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