New BiS due to +15 Agil enchant

Re: New BiS due to +15 Agil enchant

by Gazpy » Mon Sep 28, 2015 10:17 am

I don't know where you got that 10 AP is 1.7 DPS, this math you did is a total bollocks. 11,7 AP with quiver and 5% dmg increase is ONE (1) Dps for any weapon you use, without those coefficients it's 14 AP per 1 DPS.
the 1,7 dps you use is actually 20 AP. (1.71dps)
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Re: New BiS due to +15 Agil enchant

by Cruzix » Mon Sep 28, 2015 10:37 am

Gazpy wrote:I don't know where you got that 10 AP is 1.7 DPS, this math you did is a total bollocks. 11,7 AP with quiver and 5% dmg increase is ONE (1) Dps for any weapon you use, without those coefficients it's 14 AP per 1 DPS.
the 1,7 dps you use is actually 20 AP. (1.71dps)


You're welcome to do the math urself - its my first time using spreadsheets and actually been bothered theorycrafting but seeing as both me and surelynotdhorn (who was a big theorycrafter on wow-one) are getting close to same results without 100% knowing what buffs/gear set/enchants hes been using to test this - im very confident that this is very accurate.
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Re: New BiS due to +15 Agil enchant

by Gazpy » Mon Sep 28, 2015 10:46 am

Cruzix wrote:
Gazpy wrote:I don't know where you got that 10 AP is 1.7 DPS, this math you did is a total bollocks. 11,7 AP with quiver and 5% dmg increase is ONE (1) Dps for any weapon you use, without those coefficients it's 14 AP per 1 DPS.
the 1,7 dps you use is actually 20 AP. (1.71dps)


You're welcome to do the math urself - its my first time using spreadsheets and actually been bothered theorycrafting but seeing as both me and surelynotdhorn (who was a big theorycrafter on wow-one) are getting close to same results without 100% knowing what buffs/gear set/enchants hes been using to test this - im very confident that this is very accurate.

I do the math myself, I just rather spread it on the Guild forums, sadly 10 AP will never ascend to 1.7 dps no even in any alternate universe you would want to, turning your arguments to Dhorn is quite a talk, as with 10 ap you would need some kind of 100% dmg increase to be truth.
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Re: New BiS due to +15 Agil enchant

by Cruzix » Mon Sep 28, 2015 11:19 am

Gazpy wrote:I do the math myself, I just rather spread it on the Guild forums, sadly 10 AP will never ascend to 1.7 dps no even in any alternate universe you would want to, turning your arguments to Dhorn is quite a talk, as with 10 ap you would need some kind of 100% dmg increase to be truth.


Im not turning my arguments towards Dhorn. Im just saying im not the only one with those results and you're welcome to prove us wrong.

I've tested with:
1456 RAP 25.57 Crit with Ashjre'thul
1437 RAP 26.57 Crit with Rhok'Delar

20/31/0 Talents

Enemy armor before debuff: 4000
Enemy armor after debuff: 605
Enemy debuffs: Sunders, Faerie Fire, Curse of Recklessness

Every cycle consists roughly of:
1 Aimed Shot
1 Multi-Shot
3 Auto Shots (Rhok clipped, Ash full)

Just if you wanna go at it.
Cruzix
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Re: New BiS due to +15 Agil enchant

by Gazpy » Mon Sep 28, 2015 11:46 am

the problem thing you did, was misinformation in your first post.
Rotation is I guess needed in your dps rotation thus, you haven't said it is in and it's kinda pointless to do the math at that side as you can't expect everyone to do flawless rotation, we are humans afterall.
2nd problem is not even stating it in that post, thus be exact.
1st thing is to calculate the raw power then the power made in rotation, as the raw power is enough to see the difference, overkill theory about weapons is overkill. But sure it's nice, yet not really needed in the end as it will just make the difference bigger on the same scale.
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Re: New BiS due to +15 Agil enchant

by Cruzix » Mon Sep 28, 2015 12:43 pm

Gazpy wrote:the problem thing you did, was misinformation in your first post.
Rotation is I guess needed in your dps rotation thus, you haven't said it is in and it's kinda pointless to do the math at that side as you can't expect everyone to do flawless rotation, we are humans afterall.
2nd problem is not even stating it in that post, thus be exact.
1st thing is to calculate the raw power then the power made in rotation, as the raw power is enough to see the difference, overkill theory about weapons is overkill. But sure it's nice, yet not really needed in the end as it will just make the difference bigger on the same scale.


Im not sure how you expect to be able to calculate DPS on a fight without a rotation. I'll add it to the comparison list anyways just to avoid more confusion.
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Re: New BiS due to +15 Agil enchant

by Gazpy » Mon Sep 28, 2015 1:21 pm

you can calculate dps without rotation, kinda easily aswell, well anyhoo really doesn' matter if you count rotation or nonrotation when you are comparing weapons that give you just flat bonus if stats.

This is the raw comparsion that lands you with the Questions answered without doing any deep rotation funky stuff.

Extract:

"1 hand means 15 agi + over the 2 hand right now, thus the weapon which is 2H needs to outweight that easily, which is kinda hard atm.

Let's look at Bone Hatchets, 13 agi both thus they land you 56 agility in the end, woah you would say! But let us think straight, your white dps is about 200 now (noncrit!!), thus increasing dps by 9.57 from AP; 4.83 from crit value, Remember this is just White damage math!

on the otherside there is Dal'rend set 50 ap 30 agi 1 crit. So overall 110 ap and 1.56 crit 9.4 from AP 7,2 from Crit,

Lok'delar is 2 crit and 15 agi in the end it's 30 AP and 2.283 crit.
2,56 for AP; 10,5 for Crit

Bone hatchets will be winning with kings I can say that from what I just calculated, but by no way Lok'delar is a bad weapon right now!

CHT + Doom/Bruta/random1crit

1.283 crit with 50 ap weapon/ with 0.585 Crit 62 ap/ with 1.434 Crit 46 ap/ 1.283 crit with 30 ap.
2,82
10.43 + 8.79 / 11.12 / 8.85"

End of Extract
It's calculated with kings unfortunately:< high agi weapons tend to be better for alliance by a bit but still the 1 crit one's will win in the end:3
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Gazpy
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Re: New BiS due to +15 Agil enchant

by Cruzix » Mon Sep 28, 2015 2:15 pm

Gazpy wrote:you can calculate dps without rotation, kinda easily aswell, well anyhoo really doesn' matter if you count rotation or nonrotation when you are comparing weapons that give you just flat bonus if stats.

This is the raw comparsion that lands you with the Questions answered without doing any deep rotation funky stuff.

Extract:

"1 hand means 15 agi + over the 2 hand right now, thus the weapon which is 2H needs to outweight that easily, which is kinda hard atm.

Let's look at Bone Hatchets, 13 agi both thus they land you 56 agility in the end, woah you would say! But let us think straight, your white dps is about 200 now (noncrit!!), thus increasing dps by 9.57 from AP; 4.83 from crit value, Remember this is just White damage math!

on the otherside there is Dal'rend set 50 ap 30 agi 1 crit. So overall 110 ap and 1.56 crit 9.4 from AP 7,2 from Crit,

Lok'delar is 2 crit and 15 agi in the end it's 30 AP and 2.283 crit.
2,56 for AP; 10,5 for Crit

Bone hatchets will be winning with kings I can say that from what I just calculated, but by no way Lok'delar is a bad weapon right now!

CHT + Doom/Bruta/random1crit

1.283 crit with 50 ap weapon/ with 0.585 Crit 62 ap/ with 1.434 Crit 46 ap/ 1.283 crit with 30 ap.
2,82
10.43 + 8.79 / 11.12 / 8.85"

End of Extract
It's calculated with kings unfortunately:< high agi weapons tend to be better for alliance by a bit but still the 1 crit one's will win in the end:3


Alright I see why you got confused now - I guess both ways are viable to calculate it. But using 1 cycle instead of just AA examples or w/e is the only way to calculate your real DPS. Ofc as you said earlier you wont be able to follow the rotation 100% correct at all times but still it will give you a good approximatly understanding of what your character is capable of
Cruzix
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Re: New BiS due to +15 Agil enchant

by Gazpy » Mon Sep 28, 2015 2:30 pm

let's not speak about real dps right now as we are getting to fights where movement is real and you can't really Patchwerk it. Anyways we are coming from different fronts of mathematics so just clarify what you did and why you are using that math, then proceed to call 10 ap being 1.7 dps and so on ;)
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Re: New BiS due to +15 Agil enchant

by Cruzix » Mon Sep 28, 2015 2:37 pm

Gazpy wrote:let's not speak about real dps right now as we are getting to fights where movement is real and you can't really Patchwerk it. Anyways we are coming from different fronts of mathematics so just clarify what you did and why you are using that math, then proceed to call 10 ap being 1.7 dps and so on ;)


Yep. Thanks for pointing out the confusion from your side, added the rotation used in the comparison post now.
viewtopic.php?f=38&t=21824&start=10#p149051

Edit: I used spreadsheets to calculate it. One from http://www.wow-one.com/forum/topic/6589 ... questions/ and one that recently have been made I believe, which I cant gurantee is up for grabs since I didnt make it or know if the person who did want to share it. Simply equipped all gear/enchants/spec as stated and added 1crit/10 ap and went from there.
Cruzix
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