Hunter Bug Compilation (Constructive)

Re: Hunter Bug Compilation (Constructive)

by Ashkandar » Sat Mar 28, 2015 6:50 pm

Seanimoose wrote:There should be absolutely NO such thing as being "interrupted" while placing traps. When you place a trap it should happen INSTANTLY and the animation afterwards, not the other way around.

In all my years of huntering I've never come across this bug. It's game breaking for me. Completely nerfs us in PvP. Being able to move any direction we want while placing traps is CORE.



I've had it happen to me a few times, but I don't know how to replicate it. Any idea what makes it happen?
Ashkandar
Grunt
Grunt
 

Re: Hunter Bug Compilation (Constructive)

by Seanimoose » Sun Mar 29, 2015 5:18 am

happens when you switch directions while placing traps all the F time

this used to be the way to hide the trap animation in pvp
Seanimoose
Sergeant
Sergeant
 

Re: Hunter Bug Compilation (Constructive)

by Devilhunter » Sun Mar 29, 2015 12:36 pm

Excellent subject, thanks for it !

I have a question : is Snarler bugged ?

Thx.
[Serveur PvP] <Awaken>: rejoignez une des meilleures guildes PvE francophone sur Nostalrius (côté horde) !
Canal guilde, Mumble et forum francophone.

Plus d'infos :
- /w Devilhunter
- awaken.eu.com
User avatar
Devilhunter
Senior Sergeant
Senior Sergeant
 

Re: Hunter Bug Compilation (Constructive)

by Ashkandar » Mon Mar 30, 2015 12:10 am

Devilhunter wrote:Excellent subject, thanks for it !

I have a question : is Snarler bugged ?

Thx.


Snarler isn't bugged, by this patch all base resists of pets were removed unfortunately :(
Ashkandar
Grunt
Grunt
 

Re: Hunter Bug Compilation (Constructive)

by pesky » Mon Mar 30, 2015 5:59 pm

Hello,
Why is frenzy not listed in the first post? it increases as by 23% instead or 30%
ex: broken tooth goes from 1 to 0.77 (should be 0.7)
another cat goes from 1.2 to 0.92 (should be 0.82)
pesky
Tester
 

Re: Hunter Bug Compilation (Constructive)

by Seanimoose » Tue Mar 31, 2015 2:51 pm

Frenzy has always dropped BT to .77

blizzlike.
Seanimoose
Sergeant
Sergeant
 

Re: Hunter Bug Compilation (Constructive)

by Ashkandar » Tue Mar 31, 2015 10:11 pm

pesky wrote:Hello,
Why is frenzy not listed in the first post? it increases as by 23% instead or 30%
ex: broken tooth goes from 1 to 0.77 (should be 0.7)
another cat goes from 1.2 to 0.92 (should be 0.82)


I had frenzy up there, but apparently I was using the wrong formula. It isn't 1.00 - 30% = .70, it's 1.00/1.3

It's always going to be 23% less time between attacks basically.
Ashkandar
Grunt
Grunt
 

Re: Hunter Bug Compilation (Constructive)

by Suigintou » Wed Apr 01, 2015 4:35 am

Is loyalty bugged? I trained a pet my level, and has yet to get past loyalty level 1. I farmed 5400/58600 exp, well over 5%

It should work if your pet doesn't technically get the EXP.
Priest
User avatar
Suigintou
Sergeant
Sergeant
 

Re: Hunter Bug Compilation (Constructive)

by Nonon » Thu Apr 02, 2015 12:47 pm

Since it isn't in there yet
here's another bug for your list.

Snarler (42 Rare Spawn)
· Famous for having an innate 100 of each magical resistance after being tamed

However no resis on Nos.
Thus utterly useless.

Image
User avatar
Nonon
Private
Private
 

Re: Hunter Bug Compilation (Constructive)

by nu2ne » Fri Apr 03, 2015 1:56 pm

Nonon wrote:Since it isn't in there yet
here's another bug for your list.

Snarler (42 Rare Spawn)
· Famous for having an innate 100 of each magical resistance after being tamed

However no resis on Nos.
Thus utterly useless.

Image


http://www.wowwiki.com/Patch_1.3.0

"Fixed a bug where creatures were keeping their innate resistances after being tamed. This was unintentional and the fix will affect all existing pets."
nu2ne
Tester
 

PreviousNext

Return to Hunter