Hunter Bug Compilation (Constructive)

Re: Hunter Bug Compilation (Constructive)

by nervous » Tue Apr 21, 2015 7:31 pm

Seanimoose wrote:Explosive trap currently works like a dot (lol).

Pets should retain ALL buffs/debuffs upon DISMISSAL/RE-CALL. This is blizzlike. Currently dismissing a pet removes all it's status effects. This should only happen when they die. Common private server bug me thinks.


That's literally how it's supposed to work.
<GRIZZLY>
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Re: Hunter Bug Compilation (Constructive)

by Seanimoose » Tue Apr 21, 2015 11:09 pm

You've obviously never heard of pulling out a pet with geddon bomb in IF/SW.
Lol.
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Re: Hunter Bug Compilation (Constructive)

by nervous » Wed Apr 22, 2015 9:10 pm

Seanimoose wrote:You've obviously never heard of pulling out a pet with geddon bomb in IF/SW.
Lol.

I was referencing the bolded part of your quote
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Re: Hunter Bug Compilation (Constructive)

by Kauerle » Wed Apr 22, 2015 9:34 pm

Two things which bug me really at the moment: pet gets stuck in water when sent on enemy player target (which has been listed on #1 post already)

And most of all: Feign death issue. Like half of all my feign death being used, I get in fight instantly without being able to place trap/use shadowmeld or any other non-combat feature. My pet is on passive mode and doesn't attack although this shouldn't be an issue. Feign death always granted like a full second of staying out of combat. However the aggro loss works as intended.
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Re: Hunter Bug Compilation (Constructive)

by Seanimoose » Thu Apr 23, 2015 12:02 pm

Explosive trap isn't suppose to put a dot on targets. It puts an area effect on the ground and anything inside gets damage. Meaning you can move in/out of the Dot effect. It doesn't(shouldn't) stick on targets that leave the area of the trap.
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Re: Hunter Bug Compilation (Constructive)

by Gnago » Thu May 21, 2015 8:52 pm

Check my latest post out. It's about pets disappearing in the stables for no reason.

viewtopic.php?f=38&t=12320
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Re: Hunter Bug Compilation (Constructive)

by Kolltrem » Fri May 22, 2015 6:30 am

Never change pet in the stables when you play in a private server..

The stables bug on all private server =/
Lieutenant-Commander Kolltrem - Hunter (PvP realm)
Road to the r11 : R10 - IIII...... - R11
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Re: Hunter Bug Compilation (Constructive)

by ninzie » Tue Jun 02, 2015 12:11 pm

Improved mend pet doesn't work except for on the very first tic and only if your pet is damaged.

Gl pvping as BM against a mage- there will be no way to dispell the polymorph unless your pet has less than full health.
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Re: Hunter Bug Compilation (Constructive)

by Drafker » Wed Jun 03, 2015 4:46 pm

Another bug i found:

When you use "Eyes of the beast" and kill an oponent of the other faction, didn't count your history killing and didn't give honor either, you need to hit with melee or range with the hunter, to give this bonus to you.

My question is this is wrong? or works fine, i think is wrong, my opinion.

----------------------------
Sorry for my english :)
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