BiS Pre-AQ, and Then Game

BiS Pre-AQ, and Then Game

by Eyeful » Thu May 07, 2015 6:50 am

Pre-AQ20/40

To start off, our T2 8/8 bonus is extremely good, which means we'll be getting all 8 pieces of the gear.
That leaves the slots : Neck, Rings, Trinkets, Weapons, and Cape left for fitting.

Cape :
Cape of the Black Baron

Weapons :
Fang of the Faceless
Warblade of the Hakkari
Ashjre'thul, Crossbow of Smiting

Trinkets :
Blackhand's Breadth
Drake Fang Talisman (WARRIORS AND ROGUES CALM DOWN)

Rings :
Circle of Applied Force
Master Dragonslayer's Ring (melee, please, calm down).

Neck :
Prestor's Talisman of Connivery

Now this list somewhat all over the place, which is fair, but lets recall the hit I mentioned before first. We're aiming for a good 8% (cause fuck 9, we roll hard), which if we look at all the enchants and bonuses from the gear, we hit that mark perfectly.

Head / leg zg chants : 2%
t2 set : 2%
Neck and Ring : 2%
Trinket : 2%

This lands us right on the money for being at our designated hit %, which means we can avoid BOTH the 3% hit scope (now we have +7 dmg), and specing for surefooted (which now we have more pet dmg, hp, and higher chance at +attk speed). Of course, some of the items are going to be given to us last over other classes. This is fine, as mentioned before it doesn't neglect the facts of the stats.

To also note, if you do not trust 8% hit, you can just use the 3% scope to get 11% hit. More than enough.
Last edited by Eyeful on Thu May 07, 2015 7:05 am, edited 1 time in total.
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Re: BiS Pre-AQ, and Then Game

by Eyeful » Thu May 07, 2015 6:50 am

Head :
Cryptstalker Headpiece
31 agi, 2% crit, 3 mp5.

Neck :
Stormrage's Talisman of Seething
2% crit, 26ap.

Shoulders :
Cryptstalker Spaulders
29 agi, 1% crit. (was torn for these and pvp ones, but seeing overall hit from gear, these are better)

Cape :
Shroud of Dominion
1% crit, 50 ap. (sadly, tbh, barons cape from strat ud is going to last till you get this).

Chest :
Cryptstalker Tunic
45 agi, 1% crit, 1% hit, 4 mp5.

Wrist :
Cryptstalker Wristguards
26 agi, 1% hit. (always the worst stated slot).

Gloves :
Marshal's Chain Grips
Horde Version
21 agi, 1% crit, 4% MS dmg. (runner up would be t2, but the 4% MS dmg pushes these over those)

Waist :
Belt of Never-ending Agony
1% crit, 1% hit, 64 ap.

this was the one leather item that surpassed mail items. The runner up, t3, was less than the overall stats on this one. T3 gave 23 agi, 1% hit/crit, which converting the agi to ap, it was 18 less than the leather belt. As for the agi to crit, it would only give near 1/2% crit, which imo, 14ap beats. Also, quite a fitting name when going against melee for it.

Legs :
Cryptstalker Legguards
42 agi, 1% crit, 6 mp5.

Boots :
Cryptstalker Boots
33 agi, 1% hit.

Ring 1 :
Signet Ring of the Bronze Dragonflight (Exalted)
24 agi, 1% hit. (basically exact same stats as Master Dragonslayer's Ring, but the % crit from agi pushes these to be better).

Ring 2 :
Ring of the Qiraji Fury
1% crit, 40 ap. (Master Dragon is also a close call here, but overall stats would put us past optimal +hit from gear if we did. The 1c/-8ap is a better choice here).

Trinket 1 :
Drake Fang Talisman
2% hit, 56 ap. (sad but true).

Trinket 2 :
Blackhand's Breadth
2% crit. (even sadder, but still true).
FD trink swaps would be Earthstrike/Slayers Crest/Jom Gabbar?

Main hand weapon :
Hatchet of Sundered Bone
1% crit, 36 ap.

Offhand :
Kingsfall
16 agi, 1% crit, 1% hit. (good luck prying this from melee's dead cold hands).

Ranged Weapon :
Nerubian Slavemaker
1% crit, 24 ap. (oh baby).

So now, lets break down the stats you gain just from the gear alone.
[stats done while I was playing alliance; horde won't get the +kings buff stats mentioned]
Agi : 267 (321 with kings)
Crit : 16% (+6% from agi with kings)
Hit : 9%
AP : 346 (+534 from agi)
Set bonuses : 6p - +4s to rapid, +50ap, +50mana on crit.

I won't go into detail about the enchants, but I will mention the zg head / legs ones since they apply to hit %. You'll be at 10% hit overall once you got them, which is unavoidable since there is no other gear that is better than this, that doesn't have hit on it. Nothing about talents in particular except for the 5% to crit, which would boost you to 19% crit before adding in the crit you gain from king'd agi (the 6%, which would boost you to 25%).

In all, the only piece of gear I really had an issue adding was the leather belt, which was the gain of 14ap over 1/2% crit. But I know crit has less weight the more you get it, yet ap and agi never do, so I was fine for the trade off.

Let me know if I missed anything, but I'm pretty sure this is the best stuff you can get.

Edit: Added Stormrage. (thanks to gaz/corn)
Last edited by Eyeful on Fri May 08, 2015 12:49 am, edited 1 time in total.
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Re: BiS Pre-AQ, and Then Game

by ceen2 » Thu May 07, 2015 9:38 am

Naxxramas gear wont be available to 99% of Nostralius, rather make a list with BiS < Naxxramas which would be actually usefull information.
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Re: BiS Pre-AQ, and Then Game

by Gazpy » Thu May 07, 2015 10:21 am

prestor should be 35 agi on vanilla + 1hit. + GL on getting Drakefang talisman before every single dual-wielding melee.

Better necklace would be Stormrage's Talisman of Seething If you are hitcapped already, and Crit scales better with us than raw AP so not sure about 1DPS vs 0.5% crit.(that will mainly depend what weapon is used aswell but at 112~ DPS 0.5% crit = 14ap, scaling favors critical after that point)
Trinkets Kiss of the Spider and Badge of the Swarmguard These trinkets are moreover obtainable than DFT
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Re: BiS Pre-AQ, and Then Game

by Gazpy » Thu May 07, 2015 10:45 am

Raw Damage AS Raw DPS Dps+Ammo
Ammo dps Aimed shot after normalization

Soulstring

123-229 2.9 176 226,75
50.75 1234,9

Nerubian Slavemaker

128-238 3.2 183 239
56 1269,2


Using number of 17,5 dps for arrows.

Difference between both ranged weapons with no stats calculated.
I have calculation for the Rest of weapons that matters, can post if wanted.
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Re: BiS Pre-AQ, and Then Game

by Eyeful » Thu May 07, 2015 1:25 pm

ceen2 wrote:Naxxramas gear wont be available to 99% of Nostralius, rather make a list with BiS < Naxxramas which would be actually usefull information.

So AQ comes out after naxx? The first part was pre aq20/40 loot.

"prestors should be 35 in vanilla"
Near all DB's say otherwise at 25 agi.
"Prestors < Stormrage"
2 crit / 26ap > 25agi / 22ap / 1 hit? Even if we didn't need the hit, the stats alone preform better, as nearing 20% crit, crit weight starts to drop dramatically compared to ap. And seeing how Storm comes from KT, you're going to be reaching around 25%+- crit already from other gear.

Not sure what the last part about the ranged values meaning. From what I can see, you're saying slavemaker is preforming better overall than soulstring, which is what most all data says as soulstring is 4th ranking ranged wep in game.

slavemaker>cromag xbow>larvae>soulstring. After AV drops, most everyone will be sitting on a Bloodseeker if they can't get a leaf to drop in MC, and then wait again till bwl.
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Re: BiS Pre-AQ, and Then Game

by Gazpy » Thu May 07, 2015 1:36 pm

okay... Everything is calculated without any AP and Any crit and any talents (you have to have the aimed shot tho.


Raw Damage AS Raw DPS Dps+Ammo
Ammo dps Aimed shot after normalization



Rhok'delar

89-166 2.9 127,5 178,25
50.75 1099,1

Ashrje-tul

124-186 3.4 155 214,5
59.5 1200,6


Huhuran's Stinger

87-163 2.7125 172,25
47.25 1082,3

AQ40 Gun

103-192 3.0 147,5 200
52.5 1200


Soulstring

123-229 2.9 176 226,75
50.75 1234,9

Nerubian Slavemaker

128-238 3.2 183 239
56 1269,2


Using number of 17,5 dps for arrows.
Unfortunately Soulstring is 2nd.

This is the whole post as you see, then what ass you pull your random 20%crit drop dramaticaly to AP when 112~DPS weapon that 0.5%crit = 14 ap(1dps) <- Mathematicaly proven, We do not suffer from glancings so our Crit does not get capped not even soft capped.
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Re: BiS Pre-AQ, and Then Game

by Cornholi » Thu May 07, 2015 7:41 pm

Eyeful wrote:"prestors should be 35 in vanilla"
Near all DB's say otherwise at 25 agi.


Actually it's not 35 it's 30: http://web.archive.org/web/200609082208 ... item=19377

check the comments as well

http://web.archive.org/web/200609012227 ... _Connivery

apparently the item was changed in patch 2.0.1.

Don't always trust the vanilla db, they are wrong sometimes.
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Re: BiS Pre-AQ, and Then Game

by Eyeful » Fri May 08, 2015 12:23 am

How odd about the prestors (thanks for the links). I've even played with people on vanilla servers who had it, using the apparently 2.0 stats. If that's the case, then yeah, since it would be just about 60ap .5 crit and 1 hit, the Stormrage would probably overpower it on the "BiS game" list. However, it should still be king of the slot for anything prior to naxx (unless all data I got was 2.0, and vanilla DBs are dicks).
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