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Mara run
Posted:
Sun Aug 30, 2015 7:11 am
by qyr
hey guys, since Dm is Down
Whats the most effective way in mara ? thinker, princess, rot?
Or just thinker and princess ? in average.
Re: Mara run
Posted:
Sun Aug 30, 2015 7:52 am
by Xylon666Darkstar
Princess > Tinker > Rot in that order.
Re: Mara run
Posted:
Sun Aug 30, 2015 9:44 am
by exim01
isn't tinker --> princess --> rot more efficient?
Re: Mara run
Posted:
Sun Aug 30, 2015 11:43 am
by Xylon666Darkstar
Tinker is out of the way. Long way back upto Princess from Tinker. Best to port in > kill princess > drop down to tinker/kill, dunk into water kill rot.
Re: Mara run
Posted:
Sun Aug 30, 2015 2:04 pm
by Overtime
Xylon666Darkstar wrote:Tinker is out of the way. Long way back upto Princess from Tinker. Best to port in > kill princess > drop down to tinker/kill, dunk into water kill rot.
It's about same distance if you think about it, unless doing something horribly wrong. Plus the missing health and running into more packs from jumping.
Re: Mara run
Posted:
Sun Aug 30, 2015 3:55 pm
by gotmilk0112
The video I watched, they went to Tinker first, then back up to princess and then the croc afterwards.
Not sure which is faster. I suppose I'll have to test it once I get to 60 in a few weeks.
Re: Mara run
Posted:
Sun Aug 30, 2015 4:37 pm
by DeeMarie
I always did Tinker first because I'd re-genned by the time I hit Princess and I hate swimming. It would be interesting to try it the other way round though.
Re: Mara run
Posted:
Sun Aug 30, 2015 6:19 pm
by Xylon666Darkstar
Mara not interesting at all. Miss DM solo so much.
Re: Mara run
Posted:
Mon Aug 31, 2015 8:36 pm
by Turbonado
why skip landslide?
Re: Mara run
Posted:
Tue Sep 01, 2015 12:01 am
by gotmilk0112
Turbonado wrote:why skip landslide?
3 out of 4 drops from him only vendor for ~1g, though the weapon vendors for 3.2g