varth wrote:From a PvE perspective you are trading 5% spirit to healing for the spirit of redemption which is only useful if you are dying. The ~15ish healing will benefit you and your raid far more than being able to heal 10 more seconds on the 1-2 times you MIGHT die on a run.
But in a progress situation where you'll probably die several times in one run, as well as dungeons where you're the only healer and that might save a wipe, would that not be worth it?