EDIT: Wowprovider went down, so I redid the talent build from memory - it might not be exactly what I used when I leveled up but most of it is correct: http://db.vanillagaming.org/?talent#bVMhsZfxtcbbVZx
Note that it only goes to 56, the remaining points are up to you, and don't really matter.
Hello fellow priests. I was playing around with the old talent trees and figured that the one I linked above would be a decent build for levelling to 60 while healing instances and (hopefully) questing in parties, though obviously there will be times when I'd have to play solo.
My reasoning behind some of the choices in case you're interested:
-My first 5 points will go to wand specialization to help kill mobs slightly quicker with a wand as I've heard this is a good method of saving mana while questing plus it's something I'll be doing in instances while there's no need for healing.
-Points 6-8 will go to Improved Power Word: Shield to increase survivability.
-Points 9 and 10 to Improved Power Word: Fortitude to get more stamina plus I'm sure party members will love it.
-Point 11 I'll spend on Inner Focus as a free spell with increased critical chance sounds pretty sweet and points 12-14 will go to Meditation to help alleviate mana issues.
-Then I'll switch to Holy tree by getting Healing Focus and Improved Renew. Lesser chance of pushback should be very useful if a pull in an instance goes bad and a more efficient HoT is always useful. That's points 15-19.
-Points 20-24 will get me Divine Fury as quicker casting of both DPS and heals sounds fantastic.
-Inspiration (points 25-27) I took just for late game instance healing. I'm not so sure it's that useful as it procs only of critical heals and then only awards 25% more armour for 15 seconds.
-Holy Nova (point 28) would give me an aoe damage AND healing ability even if it comes with a high mana cost.
-Points 29-33 net me Holy Reach (more range!) and cheaper direct heals.
-Spiritual Guidance and Spiritual Healing are pretty obvious choices at the end of the Holy tree.
-Left over points I placed on Holy Specialization to get more crit chance (3 points) and Silent Resolve (5 points) to reduce my threat levels.
I didn't take Spirit of Redemption or Lightwell because I'm under the impression that both are very situational and not that useful. I'm considering of taking out the 3 points from Inspiration and putting them to Searing Light (2 points) and Holy Specialization (1 point) instead, to help my meagre DPS.
I'm also conflicted about Spirit Tap - I could put the 5 points from Silent Resolve to Spirit Tap instead (preferably very early in the game) and that would play nicely off with the Spiritual Guidance and Healing, plus tad more mana while levelling.
Bear in mind, I realize that for raiding, I'd have to redistribute my talent points anyway, so don't worry about that aspect.
Is this too "generalized" in that it tries to be both a good healer with a decent survivability and some improvements to DPS or am I just shooting myself in the foot here?