Pvp healing specc

Pvp healing specc

by kavinskyr » Mon Aug 03, 2015 5:09 pm

Hey fellow priests!

Im looking for some healing builds for pvp
Pugs and premade, pro and cons:)
kavinskyr
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Re: Pvp healing specc

by djiron » Wed Aug 05, 2015 8:17 pm

go with this one, especially when your gear isnt that good yet
http://db.vanillagaming.org/?talent#bxMGRAiZfVtoc0o
djiron
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Re: Pvp healing specc

by durabigael » Sat Aug 08, 2015 7:34 pm

My wife is doing that as her spec.

http://db.vanillagaming.org/?talent#bZbxthcbqZEMMzct

You stack spirit , right now at level 39 she have 200 spirit , after getting a killing blow her spirit raise to 400
25% of that is spell dmg. That not pure healing , but that a really fun play to spec , and the shadow gonna be a good combination with my warlock.
durabigael
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Re: Pvp healing specc

by Smexi » Sun Aug 09, 2015 4:11 am



If you gonna give advice the least you could do is to tell him that you too are a new player, so he doesnt mistake you for an experienced one and actually go with that spec
Smexi
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Re: Pvp healing specc

by Fatherjames » Tue Aug 18, 2015 4:48 pm

Here is my build:
http://db.vanillagaming.org/?talent#bxMGsMboZfzxIc0Vx

As a healer priest in PvP you want to do several things: heal people (so you want to maximise healing potential, hence 25% spirit to spell power talent) - you maximise throughput and regen after fights.
Dispelling (mostly friendly targets if you have teammates with purge/dispel) or both. Hence a talent that will reduce those instant cast spells.
You get hit and you want some mechanics to reduce that damage, you can go for % of dmg dealt healed and reduced interrupt chance.
You might want to change some points depending on playstyle, like investing 1 in crit instead of 2% reduced magic damage on you.
Also can take spirit of redemption at a cost of healing done, if you feel more comfortable with extra healing upon dying.
Fatherjames
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Re: Pvp healing specc

by AgentMulder » Wed Aug 19, 2015 2:36 am

Fatherjames...Inspiration is one of the worst PvP talents simply because your crit chance is fairly low. And to take that talent and *not* couple it with Holy Specialization is just wrong.

OP I would start here, personally: http://db.vanillagaming.org/?talent#bxzGs0bZfcthc0V

This is your base 17/25/0 build to work from. From here you have 9 talent points to use to your liking/customization. Spiritual Healing is tempting...but I think that Mental Strength is superior until your gear starts to catch up...because you won't have a 100% uptime on your healing. Some of your time will be spent mana burning, bubbling and dispelling, maybe more time than you think.

If you want to play a little more defensive, which is not a bad strategy when you're first starting out...then spend some of these points to max out Spell Warding and grab Improved Inner Fire. If Inner Fire was a straight buff and didn't have charges...it would be overpowered. But alas there had to be some balance somewhere. With good supporting dps, you might often find that you're just a cloth tank while your opponents try to CC or burst you down through your (quite good) defenses.

Pass on Divine Spirit as that's not really useful until you're outside of the 5 second rule, which is rare in battlegrounds.
AgentMulder
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Re: Pvp healing specc

by Fatherjames » Wed Aug 19, 2015 6:24 am

AgentMulder wrote:Fatherjames...Inspiration is one of the worst PvP talents simply because your crit chance is fairly low. And to take that talent and *not* couple it with Holy Specialization is just wrong.



I agree, crit does seem to be fairly low did not consider that. You will probably start with 200 or so int from gear + approx 100 base int, meaning approx 5-6% crit if we take 60 int for 1% + 0,8%. So yes, adding crit from first tier talent seems quite reasonable at that point. As for the talent itself, it still gives quite a lot in terms of benefits to the others. And your alternatives for those 3 points will be either 6% spell damage protection for yourself or 3% crit for your spells. Your call, I would still take the talent, especially since with better gear you will improve your crit and crit is the only stat aside from spellpower that your items give anyway.

Why do you pass on spirit talent? Yes you wont stay out of 5 seconds most of the time (except for inner forcus cast perhaps which can be ignored as it happens 1ce in 3mins), but spirit is your spellpower. 1 point will mean 40 spirit if I am correct (still to get to 60, dont remember values), so that translated directly to 10 spellpower and will also benefit your incombat mana regeneration with meditaion taken. I would say that 1 point is best spent there.
Fatherjames
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Re: Pvp healing specc

by Dispose » Wed Aug 19, 2015 9:32 am

Fatherjames wrote:Why do you pass on spirit talent?

when are you gonna use this spell? in pvp you are most of the time needed somewere, so unless you spend 10 sec to buff it, then drink, the purpose of this spell is gone.

AgentMulder wrote:Some of your time will be spent mana burning, bubbling and dispelling, maybe more time than you think.

yes! actually most of the time will be spent using instant casts, thats why INT is your primary stat, and mental agility is a must have talent.

AgentMulder wrote:OP I would start here, personally: http://db.vanillagaming.org/?talent#bxzGs0bZfcthc0V

what about:
mental agility and mental strength, as mentioned earlier instant cast spells that doesnt benefit much from spellpower is what you gonna use most of the time

imp innerfire and imp fort, very good vs warriors and rogues that WILL go for you 100%

Power infustion, soooo good, especialy for WSG.


heres is my spec
http://db.vanillagaming.org/?talent#bxMGsAi0ofVt0c


note, i dont now how blessed recovery works here, but where i come from it overwrites itself so it wasnt very good.
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Re: Pvp healing specc

by Fatherjames » Thu Aug 20, 2015 11:05 am

Dispose wrote:when are you gonna use this spell? in pvp you are most of the time needed somewere, so unless you spend 10 sec to buff it, then drink, the purpose of this spell is gone.

Spirit is not only mana regen, it is your spellpower with spiritual guidance.

Dispose wrote:mental agility and mental strength, as mentioned earlier instant cast spells that doesnt benefit much from spellpower is what you gonna use most of the time
Power infustion, soooo good, especialy for WSG.

You contradict yourself, you you say PI is good, then SP is good, because that's what it gives you.

And what would you rather have: 20% bonus for your spellpower for 20 seconds vs 25% permanent bonus to your spellpower from your spirit? Aside from few situations I would go with the spiritual guidance.
Fatherjames
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