Health Funnel bug

Health Funnel bug

by Terror » Tue Mar 03, 2015 3:57 am

The spell Health Funnel(Rank 1) is not working as intended. The spell should have a casting cost of 11 initial health and an extra 5 health per second you channel it, restoring 12 health to your pet each second. Instead it is currently dealing 5 damage per second and also hurting you for an addistional 12 health per second, draining all your health in one casting.
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Re: Health Funnel bug

by fish » Tue Mar 03, 2015 5:17 pm

Confirmed... not sure if this is the right place to report it though
fish
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Re: Health Funnel bug

by vonJ » Tue Mar 03, 2015 5:20 pm

On the other hand Demon Skin heals you way too fast, in fact every 2 seconds, when it should be healing you every 5 secs...
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Re: Health Funnel bug

by Ike » Wed Mar 04, 2015 6:25 am

vonJ wrote:On the other hand Demon Skin heals you way too fast, in fact every 2 seconds, when it should be healing you every 5 secs...

This is not correct. hp5 and mp5 generate their energy on 2 second ticks, even though their values are given by a 5 second delay. The amount of actual energy you get per tick is (value / 5 * 2) and this seems to work just fine.
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Ike
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Re: Health Funnel bug

by vonJ » Wed Mar 04, 2015 3:54 pm

Ike wrote:
vonJ wrote:On the other hand Demon Skin heals you way too fast, in fact every 2 seconds, when it should be healing you every 5 secs...

This is not correct. hp5 and mp5 generate their energy on 2 second ticks, even though their values are given by a 5 second delay. The amount of actual energy you get per tick is (value / 5 * 2) and this seems to work just fine.


Nah. Even if it was supposed to be ticking every 2 secs, there is still a bug. Take a closer look and you will notice that it heals the amount it is supposed to heal during 5 sec with every 2 sec tick.

Example:
How it should be:
Restore 3 health per 5 sec.
How it is currently (bugged):
Restore 3 health every 2 sec (so it restores 7.5 health per 5 sec, when it should be restoring just 3)

Tested it many times.
vonJ
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