Hello Warlocks!
2 fear bugs:
1. Feared target run +30 yr away from char. If you run closer, feared target will run new 30 yr (straight line)
-Both pve and pvp-
2. No reduce on fear (pve). Can fear mob to death.
Fix pls.
Deltogame wrote:2. No reduce on fear (pve). Can fear mob to death.
darkfoxx wrote:Working as intended. There is a reason terms like "fear-whipped" were created in vanilla.
darkfoxx wrote:Working as intended. There is a reason terms like "fear-whipped" were created in vanilla.
Codeine wrote:darkfoxx wrote:Working as intended. There is a reason terms like "fear-whipped" were created in vanilla.
Never heard of that term, But if you fear a mob and chase it, you can actually chase it far enough that it will reset. Do try and prove that its supposed to be like that.
darkfoxx wrote:Codeine wrote:darkfoxx wrote:Working as intended. There is a reason terms like "fear-whipped" were created in vanilla.
Never heard of that term, But if you fear a mob and chase it, you can actually chase it far enough that it will reset. Do try and prove that its supposed to be like that.
and dont try to prove that it is like that every fear cast because its not, I have cast fear plenty of times and it stays right beside me so quit whining about things that aren't bad, they need to fix mechanics that don't work.