by Ravni » Sat Jan 30, 2016 1:02 pm
25% stun resist sucks guys, you heard it here first! Every time a warrior intercept misses with coex up and I'm out of hamstring range before the gcd I just curse my poor racial choice. For real though, wish I had escape artist! No idea why so many alliance locks go human. Gnome > all.
Iron grenade (3 seconds, aoe, non-dispellable)
Goblin Mortar trinket (3s, aoe, non-dispellable)
Tidal charm (3s, non-dispellable?)
War stomp (2s, aoe, non-dispellable; horde but I mean the point still stands)
Charge (1s, non-dispellable)
Intercept (3s, non-dispellable)
Warrior mace stun proc (3s, non-dispellable, no diminishing returns)
Bash (5s, non-dispellable)
Pounce (3s, non-dispellable)
Cheap Shot (4s, non-dispellable)
Kidney Shot (6s, non-dispellable)
Rogue mace stun proc (3s, non-dispellable, no dr)
Improved concussion shot (3s, non-dispellable, no dr)
Intimidation (3s, non-dispellable)
Impact proc (2s, non-dispellable, no dr)
Blackout proc (3s, non-dispellable, no dr)
Inferno (2s, huuuge aoe, non-dispellable)
Intensity proc (3s, non-dispellable)
Hammer of Justice (6s, DISPELLABLE!! fuck you paladins)
Whew, did I miss any? Not even counting the rare stuff like concussion blow, imp starfall proc (lol), or weapon procs like on the unstoppable force.