Lifealert wrote:I argue movement speed contributes to survivability, if not more than 70 hp (80.5). Your opponents will have an advantage over you by being able to catch up if you are to flee or maintain a reasonable distance.
Correct, I didn't read the post properly and just assumed it was about PvE, in which case there's nothing to run from, but re-reading it he didn't make that clear, so yes, you're correct, in PvP the movementspeed is absolutely mandatory compared to 7 stamina as it allows you to maintain distance when the rogue / warrior can't charge / sprint you, giving you many kills you wouldn't have had if you had been enchanted with stamina.