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Voidwalker threat generation problem

PostPosted: Mon May 04, 2015 12:48 pm
by draconid
The topic speaks for itself.

Please do something with the void threat generation, because thats nonsense, if I put my 3 dots on any lvl60 or lower mob, and after 1 or 2 life drain, the void immediately loose the aggro and the mob starts to hit the lock constantly. Thats result very bad game play, because locks have to eat/drink almost after each mob.

Thats bad.

I thought that problem will affect only the lower levels, but this problem is the same on lvl60 too.
Tested it on lvl59 silithus mobs.

3 dot, 1 life drain, instant aggro lose.

So bad. Makes me to stop the game, or reroll, because grinding or farming or doing everything in this way is a big pain in the a*s.

Thanks for the fix. I hope it is a bug and not blizzlike :?

ps. sorry for my english, not my native language.

Re: Voidwalker threat generation problem

PostPosted: Wed May 06, 2015 7:31 pm
by Missbooty
That is blizzlike, voidwalker threat generation was always garbage.

Re: Voidwalker threat generation problem

PostPosted: Thu May 07, 2015 3:55 pm
by macgarthur
Did you talent spec your voidwalker for increased threat?

Re: Voidwalker threat generation problem

PostPosted: Thu May 07, 2015 4:58 pm
by Thefilth
3 dots and drain life and you get aggro? O_O
That's pretty solid threat, if you ask me.

Mine loses aggro if I apply more than 1 dot.

Re: Voidwalker threat generation problem

PostPosted: Fri May 08, 2015 6:36 pm
by AverageJoe
Mine can maintain threat up to three DoTs. Anything more and it's a coin flip as to whether I pull aggro. I usually have to hold off after my third DoT for a second or two before I shadow bolt or wand mobs to death.