Endgame warlock PvE questions
Posted: Fri Jul 10, 2015 8:42 am
Hey all,
I just recently joined Nostalrius (I have played on many vanilla private servers before). I'm levelling a warlock and I love it. I just love how true this class feels in vanilla, especially compared to it's current state on retail. But anyways, while levelling I was reading forums and looking for info on how to play at level 60 in raids/dungeons and I came across a few questions.
First of all, since there are limited debuff slots (some people I contacted in-game doubted this was even a thing a Nostalrius, but on the forums I read it's true) is it worth improving the power of your DoT's? For example taking Nightfall and Imp CoA when you may not be allowed to use your DoT's in the fight anyways. Also, along these lines, if DoTting is not allowed in PvE do we, warlocks, not lose a key part of what we are? The burning and corrupting enemies slowly is what being a warlock is all about, right?
Second of all, I read there are 2 main viable specs in PvE right now, SM ruin and DS ruin. Please correct me if I'm wrong, but this is what I read everywhere. Some sources say DS does more damage and is the superior spec. Other people say that with SM you can have Blood Pact for more stam. Does choosing DS/SM depend on whether or not your raid needs Blood Pact? Why is DS so good when you improve your pet through the talents in the demo tree to then sacrifice it entirely?
And my last question is also spec-related. Are there SM/DS ruin builds that are viable in both PvE and PvP. Let's say my main focus would be to dps in raids but I'd also like to be able to kill a tauren when I see him or win a bg if that's possible.
Thanks in advance, Xentro
I just recently joined Nostalrius (I have played on many vanilla private servers before). I'm levelling a warlock and I love it. I just love how true this class feels in vanilla, especially compared to it's current state on retail. But anyways, while levelling I was reading forums and looking for info on how to play at level 60 in raids/dungeons and I came across a few questions.
First of all, since there are limited debuff slots (some people I contacted in-game doubted this was even a thing a Nostalrius, but on the forums I read it's true) is it worth improving the power of your DoT's? For example taking Nightfall and Imp CoA when you may not be allowed to use your DoT's in the fight anyways. Also, along these lines, if DoTting is not allowed in PvE do we, warlocks, not lose a key part of what we are? The burning and corrupting enemies slowly is what being a warlock is all about, right?
Second of all, I read there are 2 main viable specs in PvE right now, SM ruin and DS ruin. Please correct me if I'm wrong, but this is what I read everywhere. Some sources say DS does more damage and is the superior spec. Other people say that with SM you can have Blood Pact for more stam. Does choosing DS/SM depend on whether or not your raid needs Blood Pact? Why is DS so good when you improve your pet through the talents in the demo tree to then sacrifice it entirely?
And my last question is also spec-related. Are there SM/DS ruin builds that are viable in both PvE and PvP. Let's say my main focus would be to dps in raids but I'd also like to be able to kill a tauren when I see him or win a bg if that's possible.
Thanks in advance, Xentro