Klanlock wrote:So, tips on how to work with this spec in PvP? It's the spec I've gotten used to and very much enjoy playing, and I've heard good things about it for both PvP and PvE aspects. However, I could use a bit of help on figuring it out as far as PvP goes. I'm alright at PvP, but I have a feeling I might be doing shit a bit wrong or that there's a better way of playing SM/Ruin.
How do I survive better, and overall just be a better player at this spec? Do I cast CoS all the time in PvP or only against certain players? If so, which do I cast CoA at? Should I ever cast fire spells such as Immolate or Searing Pain? Thanks.
SM/Ruin is more of a full-offensive PvP spec for us warlocks, but it's also more team-focused than solo 1v1 or duo 2v2. You have very little defensive tools available aside from usage of pets. Melee will have an easier time against you unless you have gear enough to drain enough of the damage you will take. IMO you should be able to dot up as much as you can if you know you won't be interrupted, especially against melee whom are at a distance. Succubus helps the most against melee while Felhunter is king against casters in most situations.
I personally rarely use CoS in PvP aside from running with succubus or planning to use rocket helm. CoA mainly against melee if no succubus and then CoT against casters/shamans/paladins/healers.
Let's say you are in AB and are part of a mass-fight at the Blacksmith node. Here you should toss out curses on the enemy team, especially healers. Then make sure you have a target feared if possible. See if anyone are calling targets, else focus on crowd control. If you are alliance then also help out on stomping totems with your wand.
If you see someone over-extend from the enemy team (like warriors charging too far into your team so they are too far from their healers) then punish them for doing it by dotting them up and line up a shadowbolt/shadowburn combo for max burst and hope that you get some nightfall procs.
Fear is key to success (despite it being kinda broken here with it breaking more rarely than intended) so use it as much as you can (if timing is right, like warriors outside zerker stance and against undead players if alliance and if you know that their WotF racial is on cooldown. There are addons out there that shows you when your enemies are using abilities and some even list their cooldowns on a timer bar).
Immolate/Searing Pain are both good to use, so that if you get interrupted then you won't be locked from using your shadow spells (unless silenced).
If you have engineering then you will get enough tools to control your enemies (grenades, rocket helm, net-o-matic trinket, rocket boots etc.). If not, then you should really think of getting it if you are really into getting more tools for your own good in PvP.
It's also important to not waste cooldowns randomly, especially in situations where you might panic. Try to think ahead of what your enemy might do and adapt to it so you are more prepared.
Last thing is the ability to fake-cast. Don't overdo it since you will lost valuable time to deal damage if you try to fake-cast too much, but try to bait an interrupt from your enemies so you can freely cast and drain afterwards if they fall for it.
These are just some standard tips. There are certainly more ways to improve (I'm not a "master of warlock PvP") but it also depends on the way you approach the class and spec. People have different playstyles so they adapt differently.