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PvP Tactics: Death Coil

PostPosted: Mon Sep 21, 2015 3:14 pm
by Baalls
Hello Warlock forum!


In a duel, when do you find Death Coil most opportune to use based on your opponents class/spec?


There seems to be a lack of discussion(lots of lurking). So share your expertise/findings.
I hope this stirs the pot and improves the warlock community.

Re: PvP Tactics: Death Coil

PostPosted: Tue Sep 22, 2015 11:18 pm
by Lorilay
Based on my encounters with warlocks who are not Gothz, your optimal strategy is to open with deathcoil the second you dismount. That certainly seems to be the most popular option.

Re: PvP Tactics: Death Coil

PostPosted: Wed Sep 23, 2015 6:03 am
by Bioness
Ranged - open with Death Coil

Melee - depending on how far you are from them, DoT and then Death Coil

At least that is what I do.

Re: PvP Tactics: Death Coil

PostPosted: Wed Sep 23, 2015 4:09 pm
by Baalls
Ranged
Hunter: I see that an opening DC can put you in position to manipulate the deadzone an keep a fear up.
Mage: I dont think a opening DC against a mage would be perfect form. If you have a felhunter out, couldnt it be just as advantageous to silence -> fear(if in range) then use deathcoil after the first iceblock?
Priest:If shadow asap, otherwise you probably shouldnt use it on a priest.

Melee
Warrior: After intercept?
Rogue: Asap to stop stunlock
Paladin: After stun or to interrupt heal if felhunter silence is on CD
Druid: immediately after they shift-out to interrupt heal.

Re: PvP Tactics: Death Coil

PostPosted: Thu Sep 24, 2015 11:13 am
by Numi
Baalls wrote:Ranged
Hunter: I see that an opening DC can put you in position to manipulate the deadzone an keep a fear up.
Mage: I dont think a opening DC against a mage would be perfect form. If you have a felhunter out, couldnt it be just as advantageous to silence -> fear(if in range) then use deathcoil after the first iceblock?
Priest:If shadow asap, otherwise you probably shouldnt use it on a priest.

Melee
Warrior: After intercept?
Rogue: Asap to stop stunlock
Paladin: After stun or to interrupt heal if felhunter silence is on CD
Druid: immediately after they shift-out to interrupt heal.


Generally vs a healer, you want to open with a fear, dot up and when they pvp trinket / wotf to break fear, you coil and launch the final shadowbolt that kills them.

There's no real other way to fight a healer, as they're far better at healing than you are at dealing damage, so coiling is a must after the first fearbreak (just watch the character so that they don't pop shadow reflect).

Warrior you want to hit him with coil right after intercept engage, then from that point on just pray you have backup. If you're solo vs the warrior, cast a fear (hope you can fakecast), once he zerks it, then you pop coil and kite him until you can refear, as he most likely has intercept CD he won't be able to catch up to you until it is of CD.

Mage I open DC if they're not undead, if they are, you force him in to silencing on fire / nothing and then fear after that, coil the wotf and refear. (or felhunter silence while casting fear).