Noselacri wrote:Regardless of what the tooltip might suggest, Torment isn't a taunt, it just generates x threat. If rank 2 generates less than twice that of rank 1, there could be a case for not upgrading. In my experience, VW loses aggro halfway through the fight, so frontloading the threat doesn't help very much as autocast will do that anyway. Fights generally don't last longer than VW could cast 2-3x Torment anyway, whether on autocast or manual.
As long as VW struggles with aggro, there's not much reason to toggle autocast off, assuming you want it to keep aggro. There doesn't really come a point where it's enough for it to just pop one Torment at the start of the fight, because something as simple as Corruption+Drain Life will often take aggro. So there's really no mathematical reason to have VW cast Torment less often if you want it to hold aggro as much as it can.
From my experience, you'd gain aggro at the last ~30% of a mobs health, but this was short enough that they didn't do any serious amount of damage, and since your limit is voidwalker mana, it's a reasonable price to pay for that.
Frontloading the threat makes all the difference though, keeping rank 1 means you're doing less threat until you would stop casting rank 2 torment and most likely 1 or 2 torments after that as well. This means you'll spend less voidwalker mana, but the voidwalker would do much less threat.
Assuming the mana per threat is roughly similar, upgrading torment is always better, as it allows you to stop casting torment to allow mana regen, without losing threat and without losing efficiency.