Mirabae wrote:Taladril wrote:I don't think the point of that build is to try to compare against a pure heal build. The pure heal will always win. However the HotW build is truly capable of decent healing and tanking for all content, which is pretty cool. Yes it's a compromise. But it's not such a compromise that it doesn't work at all.
I'm sure it still functions. As you stated earlier in this thread druids have pretty bad talents overall, so the impact isn't as big as other classes' hybrid builds.
An important aspect is managing to find a raidspot with a non-optimal build if you want to do anything other than the occasional MC pug. Most serious guilds will not accept oddball specs (I'm not evaluating the fairness of this, just stating facts). I'm sure it's easier to play fun specs if you're an officer, like your signature states that you are.
The point I'm trying to get across is that HotW variations of druid builds are not recommended if you're aiming for end-game raiding (this also answers one of OP's initial questions).
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Taladril wrote:Mirabae wrote:Taladril wrote:I don't think the point of that build is to try to compare against a pure heal build. The pure heal will always win. However the HotW build is truly capable of decent healing and tanking for all content, which is pretty cool. Yes it's a compromise. But it's not such a compromise that it doesn't work at all.
I'm sure it still functions. As you stated earlier in this thread druids have pretty bad talents overall, so the impact isn't as big as other classes' hybrid builds.
An important aspect is managing to find a raidspot with a non-optimal build if you want to do anything other than the occasional MC pug. Most serious guilds will not accept oddball specs (I'm not evaluating the fairness of this, just stating facts). I'm sure it's easier to play fun specs if you're an officer, like your signature states that you are.
The point I'm trying to get across is that HotW variations of druid builds are not recommended if you're aiming for end-game raiding (this also answers one of OP's initial questions).
For initial raids like MC, unless you are in a high performing guild, and if you are a strong performer you could go months before your build's weakness becomes apparent. The deeper into content we get (bwl>aq>naxx) the more you should focus on a pure build. But really I think the hybrid build is ideal for an mc raider. Someone in that position still needs to do some quests, or grinding, or pugging dungeons. Do that, get it done, get the gear - healing, tanking, and dps. Then when you have what you need and you are doing more serious raiding like bwl or aq, drop the hybrid spec and either go full resto or full feral. And just as an fyi I would have needed to switch to a "real" healing build by now if I continued to play the healer. And when I do switch back to healing it will be the moonglow spec.
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Keftenk wrote:Moonglow such a wasted slot for points. If you're OOMing as a Druid then you need to reconsider your buffs and consumables. You can sit with around 11k mana under Flask + world buffs (9k without flask). Then all you need to do is chug mana pots and runes, even if you're Regrowth casting.
Might I suggest ranking up to buy the cheap battle mana pots.
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Taladril wrote:Mirabae wrote:Taladril wrote:I don't think the point of that build is to try to compare against a pure heal build. The pure heal will always win. However the HotW build is truly capable of decent healing and tanking for all content, which is pretty cool. Yes it's a compromise. But it's not such a compromise that it doesn't work at all.
I'm sure it still functions. As you stated earlier in this thread druids have pretty bad talents overall, so the impact isn't as big as other classes' hybrid builds.
An important aspect is managing to find a raidspot with a non-optimal build if you want to do anything other than the occasional MC pug. Most serious guilds will not accept oddball specs (I'm not evaluating the fairness of this, just stating facts). I'm sure it's easier to play fun specs if you're an officer, like your signature states that you are.
The point I'm trying to get across is that HotW variations of druid builds are not recommended if you're aiming for end-game raiding (this also answers one of OP's initial questions).
For initial raids like MC, unless you are in a high performing guild, and if you are a strong performer you could go months before your build's weakness becomes apparent. The deeper into content we get (bwl>aq>naxx) the more you should focus on a pure build. But really I think the hybrid build is ideal for an mc raider. Someone in that position still needs to do some quests, or grinding, or pugging dungeons. Do that, get it done, get the gear - healing, tanking, and dps. Then when you have what you need and you are doing more serious raiding like bwl or aq, drop the hybrid spec and either go full resto or full feral. And just as an fyi I would have needed to switch to a "real" healing build by now if I continued to play the healer. And when I do switch back to healing it will be the moonglow spec.
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lemmingstab wrote:You are forgetting the +20% strength in Cat form !
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Taladril wrote:lemmingstab wrote:You are forgetting the +20% strength in Cat form !
DPS in this spec is very low in cat form, even with great gear. I can tell you from experience.
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