Realistically, will I be able to raid as Feral?

Realistically, will I be able to raid as Feral?

by Totemslap » Wed Sep 16, 2015 8:19 am

As the title states, I'm wondering if I'll be capable of raiding as Feral? Some sources have stated that they're quite capable as off-tanks with a solid ability to switch to DPS when compared to Warriors. Others have stated that they're simply not viable at all as tanks. In addition, I've read that while Feral DPS is alright in full-BiS, it still will never compare to Rogues and as a result you'll never get the gear needed to perform at your peak. Honestly, I just want to play Feral. I'm happy to MT, OT while going DPS if needed, and even DPS. What I'm not happy with is being an Innervate-bitch/healer. Is there any hope for me at all, or should I just suck it up and roll something else?

Thanks in advance.
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Re: Realistically, will I be able to raid as Feral?

by Spiri » Wed Sep 16, 2015 6:32 pm

You can if u enter TRYHARD mode and get 30/30 pre raid bis tank/dps gear+ full consumables every rad and doing hardest rotation among the dpsers.

You need r4 for some tanking pre raid bis gear, rank8 for pre raid bis feral dps and warden staff+devilsaur set + enchants x2(tank and dps gear) and consumables x2 (tank + dps)... so u need a lot of gold and time to farm.

If you are not a tryhard, realistically u cant.
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Re: Realistically, will I be able to raid as Feral?

by Stalk » Thu Sep 17, 2015 12:19 am

Probably not because the base damage in feral forms is probably wrong here.

The following was posted on Elitist Jerks on Sept. 19th 2006:
Well, going from memory of when I used to tank as a feral bear, I remember 1200 maul crits, so 600 regular mauls.


Source: http://forums.elitistjerks.com/topic/83 ... generation

I honestly don't see a druid tank ever getting a 1200 Maul critical strike on any raid level mob on this server even with Anh'Qiraj gear.
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Re: Realistically, will I be able to raid as Feral?

by Talzia » Thu Sep 17, 2015 6:47 am

Our guild runs 2 feral druids. Has for months.

Our feral druid does around 3/4 the DPS or slightly less than that of a rogue. Our second one currently isn't very geared but our previous one in that second spot did around the same levels of DPS.

At that rate of DPS plus crit aura plus utility/tanking, we at least feel they're worth while.

As far as if they can tank or not, it depends on the fight. They were very advantageous on something like Broodlord. MS barely dented Grayclaw.
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Re: Realistically, will I be able to raid as Feral?

by TheNIF » Thu Sep 17, 2015 8:20 am

Stalk wrote:I honestly don't see a druid tank ever getting a 1200 Maul critical strike on any raid level mob on this server even with Anh'Qiraj gear.

I get 1200 maul crits in MC in mostly blue gear (raidbuffed: BoM, BoK, battleshout and trueshot aura, and with Elixir of giants (+25str) and blessed sunfruit (+10 str)). Depends on the mob, some have more armor than others. Some mobs I maul crit for 800, others for 1200. Most are around 950.

My gloves, cape, boots, amulet, bracers, rings, weapon and trinkets have no strength or attackpower.

With full AQ gear most of those items would have gotten significant amount of strength and/or attackpower (and others would have been replaced for items with even more than current gear has). You'd be maul-critting for 1500 raid-buffed depending on mob armor.
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Re: Realistically, will I be able to raid as Feral?

by Stalk » Sat Sep 19, 2015 1:43 pm

TheNIF wrote:I get 1200 maul crits in MC in mostly blue gear


Mobs in MC routinely have incorrect armor values on this server. On this server, every boss fully debuffed will have less than 15% physical damage reduction from armor. Armor values on retail were close to 4400 and 5600 in MC (maybe more for Garr). On Nostalrius, they have close to 3700 and 4200.
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Re: Realistically, will I be able to raid as Feral?

by varjopuoli » Sat Sep 19, 2015 6:34 pm

Stalk wrote:
TheNIF wrote:I get 1200 maul crits in MC in mostly blue gear


Mobs in MC routinely have incorrect armor values on this server. On this server, every boss fully debuffed will have less than 15% physical damage reduction from armor. Armor values on retail were close to 4400 and 5600 in MC (maybe more for Garr). On Nostalrius, they have close to 3700 and 4200.



prove your claim about 15% reduce.
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Re: Realistically, will I be able to raid as Feral?

by Stalk » Sun Sep 20, 2015 3:42 pm

varjopuoli wrote:
Stalk wrote:
TheNIF wrote:I get 1200 maul crits in MC in mostly blue gear


Mobs in MC routinely have incorrect armor values on this server. On this server, every boss fully debuffed will have less than 15% physical damage reduction from armor. Armor values on retail were close to 4400 and 5600 in MC (maybe more for Garr). On Nostalrius, they have close to 3700 and 4200.



prove your claim about 15% reduce.


I don't have to prove my claim. This is not a court of law. You can watch any string of videos on Youtube from 2006 and earlier and you will find that the physical damage values on bosses in Molten Core are quite different but here they are the same.
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Re: Realistically, will I be able to raid as Feral?

by Finaldad » Sun Sep 20, 2015 3:54 pm

You would have to get really lucky in finding a guild that would allow it
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Re: Realistically, will I be able to raid as Feral?

by TheNIF » Mon Sep 21, 2015 6:07 am

Stalk wrote:
TheNIF wrote:I get 1200 maul crits in MC in mostly blue gear


Mobs in MC routinely have incorrect armor values on this server. On this server, every boss fully debuffed will have less than 15% physical damage reduction from armor. Armor values on retail were close to 4400 and 5600 in MC (maybe more for Garr). On Nostalrius, they have close to 3700 and 4200.

But then all the more reason to see 1200 maul crits if mobs in raid-instances are systematically underarmored on this server.
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